KOKOTO WebChat
by KOKOTO
KOKOTO WebChat puts Minecraft chat into a browser page on the server side, and it also carries direct messages and works with map frontends.
What it does
The mod runs as a server-side chat bridge. Players see the web chat through a map or standalone page, and linked Minecraft accounts can send and receive messages in both directions. Guest chat is optional, and the server can add moderation and content filters alongside rich media notifications.
Direct messages between players are routed by server and player UUID, so a recipient on another server is reached exactly. Unread and read state is shared between game and web threads. Installing a client mod is needed for the main chat features, and the bridge only functions when the server runs the mod too. Builds cover 1.18 – 26.3 across Fabric, Forge and NeoForge, and the code is under the MIT License, so the mod is open source. Bukkit, Paper, Spigot and Purpur servers are supported as well.
Key features
Two-way game web chat
Messages pass between in-game chat and the web page, with optional guest chat for people without a linked account.
Direct messages across servers
One-to-one messages reach local recipients and players on other servers, with retry-safe delivery.
Map and standalone interface
The web chat embeds in BlueMap, squaremap and Dynmap, and it also runs as a standalone page with dark, light and high-contrast themes.
Replies, pins and search
Threads support replies, pinned messages, search and virtual scrolling for long histories.
Gallery
Compatibility
Latest build for each game version and loader.
26.x3 of 3 versions with builds
1.21.x8 of 8 versions with builds
1.20.x4 of 4 versions with builds
1.19.x2 of 2 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Server community chat
Server owners can give players a web page for talking with each other while away from the game client.
Moderated public channels
Filters and confirmation prompts on pin and unpin actions let staff manage shared channels.
Who it’s for: Server owners who want a web chat tied to in-game accounts, and players who follow a server from a browser.
How it compares
Restore Chat Links is a client-side only mod under the GNU Lesser General Public License v2.1 only, built for 1.19.2 – 26.3, so it changes only the player's game client. TeamViewRelay is client-side only under the MIT License and covers 1.18 – 26.2 on Fabric and NeoForge. BlueMap is server-side only under the MIT License for 1.13 – 26.3 on Fabric, Forge and NeoForge, and it renders maps that KOKOTO WebChat can embed.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| KOKOTO WebChat | Fabric, Forge and NeoForge | 1.18 – 26.3 | Not published | 2026-10-04 |
| Restore Chat Links | Fabric, Forge and NeoForge | 1.19.2 – 26.3 | Client-side only | 2026-09-21 |
| TeamViewRelay | Fabric and NeoForge | 1.18 – 26.2 | Client-side only | 2026-09-07 |
| BlueMap | Fabric, Forge and NeoForge | 1.13 – 26.3 | Server-side only | 2026-10-10 |
Questions
Does KOKOTO WebChat need a client mod?
Which loaders are supported?
Which Minecraft versions have files?
In the catalog
KOKOTO WebChat is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 8,071 mods support Minecraft 26.3.
Similar mods
What the author says
KOKOTO WebChat 5.3.3 is a compatibility-preserving maintenance update to the finalized 5.3.2 baseline. Relay remains protocol 2.2 and the configuration schema remains 5.3.0. This release focuses on notification lifecycle/visibility correctness, server-hosted offline Help, upload-retention semantics, desktop…
Official listing
- Modrinth page
- modrinth.com/mod/kokoto-webchat
- Owner
- KOKOTO
- Published
- 2026-06-19
- Updated on Modrinth
- 2026-10-04
- Facts verified
- 2026-10-15
