ModsFinder

Knightly Weaponry

by GalaxyBoi

Players who want swords, axes and staffs with distinct stats can add Knightly Weaponry, a Forge mod that brings seven new melee weapons into the game.

ForgeClient and serverMIT License1.20.1

What it does

Knightly Weaponry introduces seven weapon types, including battle staffs, battle axes and daggers. Each weapon is defined by its speed, damage and durability, so one kind can strike quickly with little force while another hits hard but more slowly. The author notes that the first release is somewhat unbalanced, especially where daggers are concerned, and the weapon set may shift in later builds.

Recipes for the weapons are listed in recipe viewers such as Enough Items, which the author recommends for finding how each piece is made. The author also suggests pairing the mod with Better Combat for a smoother feel during combat. Knightly Weaponry is released under the MIT License and is not open source. The mod runs on the client and the server, so both sides need it. Files are published for Forge 1.20.1 only, and the latest Forge file is version 3, dated 2024-08-17.

Key features

  1. Seven melee weapons

    The mod adds seven new weapons, among them battle staffs, battle axes and daggers, each with its own stat profile.

  2. Varied speed and damage

    Some weapons swing quickly and deal light damage, while others are slow and strong, giving players different combat styles.

  3. Durability tiers

    Weapons range from low to high durability, so a player can choose between a short-lived blade and a sturdier one.

  4. Recipe viewer support

    Recipes can be looked up in a recipe viewer such as Enough Items, which is recommended by the author for checking how each weapon is crafted.

Compatibility

Latest build for each game version and loader.

1.20.13
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

BladeCasting is a Forge 1.20.1 mod that runs on the client and server and is released under the MIT License, but it is not open source. Damku's Weaponry is open source under the GNU General Public License v3.0 only, and it targets the same Forge 1.20.1 version with the client and server environment. Spartan Weaponry TFC covers Forge 1.20.1 under the MIT License and is not open source. Weapons & Stuff is released under All rights reserved and spans 1.20.1 – 1.20.6 rather than one version. Arsenal+ works on either side, and neither needs it, with All rights reserved, and is not open source.

ModLoadersGame versionsEnvironmentUpdated
Knightly WeaponryForge1.20.1Client and server2024-08-17
BladeCastingForge1.20.1Client and server2024-01-09
Damku's WeaponryForge1.20.1Client and server2023-08-12
Spartan Weaponry TFCForge1.20.1Client and server2025-02-17
Weapons & StuffForge1.20.1 – 1.20.6Client and server2026-01-03
Arsenal+Forge1.20.1Client or server, optional2025-05-04

Questions

Which loader does Knightly Weaponry use?

Knightly Weaponry is published only for Forge, and the only game version with files is 1.20.1.

Does the server need Knightly Weaponry installed?

Yes. Installation covers the server and each player's game.

Is Knightly Weaponry balanced?

The author describes the first release as somewhat unbalanced, particularly with daggers, and notes that the weapons may change in later builds.

In the catalog

Knightly Weaponry is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.

Similar mods

What the author says

Knightly Weaponry is a MCreator mod that adds 7 new weapons to the game This is my first mod so expect it to be a bit unbalanced. (especially with the daggers)
GalaxyBoi, on the Modrinth page

Official listing

Owner
GalaxyBoi
Published
2024-05-25
Updated on Modrinth
2024-08-17
Facts verified
2026-10-15

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