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kill_bonus_damage

by Mr10619

kill_bonus_damage gives a weapon permanent extra damage each time its wielder kills a mob, with the bonus scaled by the mob's maximum health.

NeoForgeClient and serverAll rights reserved1.21.1

What it does

Each kill made with a tool tagged c:tools that is held in the hand adds damage to that weapon. The bonus depends on the mob's maximum health: mobs with 200 health add 0.1 damage, mobs with 5000 health add 5 damage, and mobs with 10000 health add 10 damage. The total increase is capped at 1000 damage. The mod is built for NeoForge 1.21.1 and runs on client and server, so both the server and every player need it. It is released under All rights reserved, and the code is not open source.

Key features

  1. Damage grows with kills

    Every mob killed with the equipped weapon raises that weapon's damage, so the tool gains power over time.

  2. Scaled by mob health

    Bonuses scale with the mob's maximum health, from 0.1 damage for 200 health up to 10 damage for 10000 health.

  3. Capped and configurable

    Total gain stops at 1000 damage, and the bonus values can be changed through the mod's configuration.

Compatibility

Latest build for each game version and loader.

1.21.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

More Kills More Damage is a server-required option for Fabric, Forge, NeoForge and Quilt under the MIT License, covering 1.20.2 – 26.3. KillTimer runs only on the server for NeoForge 1.21.4 – 1.21.8 under All rights reserved. The two differ in loaders, versions and environment from this mod, which is client and server on NeoForge 1.21.1.

ModLoadersGame versionsEnvironmentUpdated
kill_bonus_damageNeoForge1.21.1Client and server2026-06-22
More Kills More DamageFabric, Forge, NeoForge and Quilt1.20.2 – 26.3Server required, client optional2025-09-26
KillTimerNeoForge1.21.4 – 1.21.8Server-side only2025-07-20

In the catalog

kill_bonus_damage is one of 2,135 Minigame mods on ModsFinder, and one of 712 Minigame mods for NeoForge. 32,366 mods support Minecraft 1.21.1.

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What the author says

When a player kills a mob using equipment with the c:tools tag, the damage of the weapon in their hand is increased. For mobs with HP ≥ 200, each kill adds 0.1 damage; for mobs with HP > 5000, each kill adds 5 damage; for mobs with HP > 10000, each kill adds 10 damage. The maximum damage increase is capped at 1000…
Mr10619, on the Modrinth page

Official listing

Owner
Mr10619
Published
2026-06-22
Updated on Modrinth
2026-06-22
Facts verified
2026-10-15

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