Keepsake
by dr.queso
Keepsake controls what a player keeps, loses or drops when they die, with options set per item, per tag, per slot and per experience amount.
What it does
Keepsake replaces the usual death rules with a set of switches the server can change without a restart. A server owner can keep or drop whole inventory categories, or set a share of the inventory to keep, such as 50 percent, with the rest picked at random. Items tab and Lists tab settings can target specific items, item tags and inventory slots, numbered 0 to 8 for the hotbar, 9 to 35 for the main inventory, 36 to 39 for armor and 40 for the offhand. Where a drop list and a keep list both match an item, the drop list wins.
Experience follows the same logic, so the mod can keep a percentage of total XP points, a number of levels or a capped number of levels, and lose the rest. Kept tools and armor still lose a share of their maximum durability on death, and certain items such as elytra and totems of undying can be set to always be kept. The mod works in singleplayer and on servers, and a small prompt asks the player before the setting is switched, since the change alters the world permanently.
Key features
Per-item keep and drop lists
Items and item tags can be listed to always be kept or always dropped, with comma separated entries in the Items tab.
Slot-based rules
Inventory slots are numbered so a rule can keep the hotbar, the armor or the offhand while the rest of the inventory is handled differently.
Experience rules
Total XP can be kept as a percentage, or a set number of levels can be kept, with an option to cap the amount that survives death.
Partial inventory loss
A share of the inventory, such as half, can be set to be lost at random on death instead of an all-or-nothing outcome.
Gallery
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Smart Keep Inventory is server-side only and open source under the MIT License, with files for Fabric and NeoForge across 1.21.1 – 26.3, so players can join without installing it. Keep Inventory Nerf is client and server, not open source, and has Fabric files for 1.21.9 – 26.3. PetProtect is server-side only and open source under the MIT License, but it covers pets rather than the general death rules Keepsake sets.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Keepsake | Fabric and NeoForge | 1.21.1 – 26.2 | Client and server | 2026-07-28 |
| Smart Keep Inventory | Fabric and NeoForge | 1.21.1 – 26.3 | Server-side only | 2026-09-18 |
| Keep Inventory Nerf | Fabric | 1.21.9 – 26.3 | Client and server | 2026-10-04 |
| PetProtect | Fabric and NeoForge | 1.21 – 26.2 | Server-side only | 2026-07-20 |
Questions
Which loaders does Keepsake support?
Does Keepsake have to be installed on the server and the client?
Can the death rules be changed without a restart?
In the catalog
Keepsake is one of 8,016 Management mods on ModsFinder, and one of 5,930 Management mods for Fabric. 13,894 mods support Minecraft 26.2.
More from dr.queso
Similar mods
What the author says
Keepsake allows a FULL customization option for Keep Inventory and death. Decide exactly what happens when you die. Works in singleplayer and on servers. Everything below is changeable in game without a restart!
Official listing
- Modrinth page
- modrinth.com/mod/keepsake
- Owner
- dr.queso
- Published
- 2026-07-28
- Updated on Modrinth
- 2026-07-28
- Facts verified
- 2026-10-15
