JourneyMapStages
by Darkhax
JourneyMapStages lets server owners lock JourneyMap waypoints, death points, the minimap and the fullscreen map behind Game Stages.
What it does
Until a player reaches the required stage, JourneyMap features stay out of reach for that player. Creating a new waypoint, opening the waypoint manager, viewing the minimap and opening the fullscreen map each depend on their own stage. Death points follow the same rule: a player does not get a death point until the stage is reached. A waypoint or death point that a player receives before the stage is met is removed immediately.
The mod is configured with CraftTweaker, so the stage requirements are set in script rather than in a settings screen. It requires CraftTweaker, Game Stages and JourneyMap, and it runs on client and server, so both the server and every player need it. Files are published for Forge only, for 1.12.2, and the code is released under the GNU Lesser General Public License v2.1 only, which makes it open source.
Key features
Waypoint stage gate
Creating waypoints and opening the waypoint manager can be tied to a Game Stages stage, so players see them only after progress.
Death point stage gate
Death points are recorded only for players who have reached the chosen stage, keeping early-game deaths off the map.
Minimap and fullscreen map gates
The minimap and the fullscreen map can each require a separate stage before players can view them.
CraftTweaker configuration
Stage requirements are written in CraftTweaker scripts, so server owners set them alongside other recipe and progression rules.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 3
Use cases
Staged progression on a server
Server owners can reveal map tools as players advance through stages, instead of giving every player the full map from the start.
Who it’s for: Modpack authors and server owners who already use Game Stages and want JourneyMap access to follow the same progression.
How it compares
JourneyMapStages is a Forge mod for 1.12.2, open source under the GNU Lesser General Public License v2.1 only. JourneyMap Integration covers Fabric, Forge, NeoForge and Quilt for 1.16.5 – 26.1.2, is client-side only and is open source under the MIT License. LOTR Journymap Bridge is a client-side Forge mod for 1.7.10 with all rights reserved, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| JourneyMapStages | Forge | 1.12.2 | Client and server | 2023-06-08 |
| JourneyMap Integration | Fabric, Forge, NeoForge and Quilt | 1.16.5 – 26.1.2 | Client-side only | 2026-10-11 |
| LOTR Journymap Bridge | Forge | 1.7.10 | Client-side only | 2026-05-27 |
Questions
Does JourneyMapStages need Game Stages?
Does the server need JourneyMapStages?
Can the minimap be locked separately from waypoints?
In the catalog
JourneyMapStages is one of 36,990 Utility mods on ModsFinder, and one of 14,575 Utility mods for Forge. 2,920 mods support Minecraft 1.12.2.
More from Darkhax
Similar mods
What the author says
This mod is an addon for the GameStage API. This allows for aspects of Journey Map to be put into custom progression systems. You should check out the GameStage API mod's description for more info. To give a brief run down, stages are parts of the progression system set up by the modpack or server. Stages are given…
Official listing
- Modrinth page
- modrinth.com/mod/journeymapstages
- Owner
- Darkhax
- Published
- 2023-06-08
- Updated on Modrinth
- 2023-06-08
- Facts verified
- 2026-10-15
