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JAWR: Forbidden Magic

by mrsterner

JAWR: Forbidden Magic adds a soul-magic layer to the game, with the Lichdom progression, soul trading, new rituals and necromancy infusions.

NeoForgeClient and serverAll rights reserved1.21.1 – 26.1.2

What it does

Lichdom is the central system: a player advances through ten levels, each opening quests, abilities and a phylactery, a container tied to the player's soul. Soul trading lets players barter souls with an imp for items, and two new rituals, Petrification and Soul Severance, add ways to use them. A necromancy infusion can bring dead villagers back as zombies that fight the player.

The mod is built as a base for soul magic and is meant to receive further content that fits the same theme. It works alongside the soul magic addon Another Witchery Remake. Because it is a NeoForge mod, it needs no other loader, and it is published for 1.21.1, 26.1, 26.1.1 and 26.1.2. Every player and the server need a copy of the mod. The code is not public; the author provides an issue tracker for reports, and the license is All rights reserved.

Key features

  1. Lichdom progression

    Ten levels open quests, abilities and a phylactery as the player advances through the Lichdom path.

  2. Soul trading with imps

    Imps accept souls in exchange for items, giving players a use for the souls they collect.

  3. New rituals

    A Petrification ritual and a Soul Severance ritual add new magic effects to the soul system.

  4. Necromancy infusion

    An infusion brings dead villagers back as zombies, which then attack nearby players.

Compatibility

Latest build for each game version and loader.

26.1.20.5.21
26.1.10.5.0
26.10.5.0
1.21.10.5.21
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Arconia is open source under the GNU General Public License v3.0 only and covers 1.21.1 – 26.1.2 on NeoForge with the same client and server environment. Witchcraft and Curses is open source under the MIT License and targets only 1.21.1. Tomemancy is also limited to 1.21.1, and it is not open source. Forbidden and Arcanus supports Forge and NeoForge across 1.18.2 – 26.1.2 and is not open source. Enchant With Soul is open source under the GNU Lesser General Public License v3.0 or later and covers 1.21.1 – 26.3 on NeoForge.

ModLoadersGame versionsEnvironmentUpdated
JAWR: Forbidden MagicNeoForge1.21.1 – 26.1.2Client and server2026-10-15
ArconiaNeoForge1.21.1 – 26.1.2Client and server2026-09-27
Witchcraft and CursesNeoForge1.21.1Client and server2025-11-18
TomemancyNeoForge1.21.1Client and server2026-10-12
Forbidden and ArcanusForge and NeoForge1.18.2 – 26.1.2Client and server2026-07-27
Enchant With SoulNeoForge1.21.1 – 26.3Client and server2026-10-06

Questions

Does JAWR: Forbidden Magic need to be installed on the server?

Yes. Servers that run it need every player to install it too.

Which loader does JAWR: Forbidden Magic use?

The mod is published for NeoForge only. Forge and Fabric files are not listed.

Which game versions does JAWR: Forbidden Magic support?

Files exist for 1.21.1, 26.1, 26.1.1 and 26.1.2, with 0.5.21 for 26.1.2 as the latest file.

Can JAWR: Forbidden Magic be used with other soul mods?

Yes. The author lists Another Witchery Remake as a soul magic addon that works with it.

In the catalog

JAWR: Forbidden Magic is one of 7,216 Magic mods on ModsFinder, and one of 2,992 Magic mods for NeoForge. 15,189 mods support Minecraft 26.1.2.

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What the author says

This Addon adds soul magic, new rituals, lichdom, new items, imp trading and other things not fit to be in the base mod. This mod will continue to recieve content which dont fit into the base mod and will follow the general theme.
mrsterner, on the Modrinth page

Official listing

Owner
mrsterner
Published
2026-08-08
Updated on Modrinth
2026-10-15
Facts verified
2026-10-15

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