TaCZ: Immersive Ballistic
TaCZ: Immersive Ballistic adds impact effects to TaCZ gunfire, with dust, smoke, metal sparks and projectile sounds for Forge on 1.20.1.
What it does
When a projectile strikes a surface, the mod shows particles that match the material hit: dust and debris for dirt, sand, concrete and organic blocks, subtle smoke puffs, and sparks on metal. Block-specific impact sounds play alongside, and atmospheric whizz and flyby sounds are added for passing rounds, with ricochet sounds among the effects.
The mod is built on the TaCZ Tweaks datapack format, so its ammo and target rules are written as JSON files rather than code. Ammo not listed in the configuration falls back to generic rules, and only ammo meant to behave like a specific category needs an entry. Config changes take effect after a reload sequence run in a fixed order, described in the FAQ below.
Key features
Material-based dust
Dirt, sand, concrete and organic materials each produce dust and debris particles on impact.
Impact smoke
Projectile strikes leave subtle smoke trails and puffs at the point of contact.
Metal sparks
Striking a metallic surface produces detailed spark effects.
Atmospheric projectile sounds
Whizz and flyby sounds play as rounds pass nearby, along with ricochet sounds.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
TaCZ Tweaks is the datapack format this mod is built on; it is licensed under the GNU General Public License v3.0 only and runs on Fabric, Forge and NeoForge for 1.20 – 1.21.1 with client and server. Combat Sense is client-side only and published for Forge across 1.20.1 – 1.20.6 under the MIT License. Combat Sense differs by running on the client alone, while this mod needs both sides.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| TaCZ: Immersive Ballistic | Forge | 1.20.1 | Client and server | 2026-04-23 |
| TaCZ Tweaks | Fabric, Forge and NeoForge | 1.20 – 1.21.1 | Client and server | 2026-06-30 |
| Combat Sense | Forge | 1.20.1 – 1.20.6 | Client-side only | 2026-04-18 |
Questions
Does TaCZ Immersive Ballistic need TaCZ Tweaks?
Does the server need the mod installed?
How are config changes applied in-game?
In the catalog
TaCZ: Immersive Ballistic is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
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What the author says
This mod is built entirely on the TaCZ Tweaks datapack format. Before creating or editing any content, you must read the TaCZ Tweaks Wiki to understand how packages, JSON files, targets, sounds, and particles work. Any ammo not listed here will automatically use the generic fallback rules — so you only need to add…
Official listing
- Modrinth page
- modrinth.com/mod/immersive-ballistic
- Owner
- AlfredoAlessandro
- Published
- 2026-04-06
- Updated on Modrinth
- 2026-04-23
- Facts verified
- 2026-10-15
