ModsFinder

TaCZ: Immersive Ballistic

by AlfredoAlessandro

TaCZ: Immersive Ballistic adds impact effects to TaCZ gunfire, with dust, smoke, metal sparks and projectile sounds for Forge on 1.20.1.

ForgeClient and serverAll rights reserved1.20.1

What it does

When a projectile strikes a surface, the mod shows particles that match the material hit: dust and debris for dirt, sand, concrete and organic blocks, subtle smoke puffs, and sparks on metal. Block-specific impact sounds play alongside, and atmospheric whizz and flyby sounds are added for passing rounds, with ricochet sounds among the effects.

The mod is built on the TaCZ Tweaks datapack format, so its ammo and target rules are written as JSON files rather than code. Ammo not listed in the configuration falls back to generic rules, and only ammo meant to behave like a specific category needs an entry. Config changes take effect after a reload sequence run in a fixed order, described in the FAQ below.

Key features

  1. Material-based dust

    Dirt, sand, concrete and organic materials each produce dust and debris particles on impact.

  2. Impact smoke

    Projectile strikes leave subtle smoke trails and puffs at the point of contact.

  3. Metal sparks

    Striking a metallic surface produces detailed spark effects.

  4. Atmospheric projectile sounds

    Whizz and flyby sounds play as rounds pass nearby, along with ricochet sounds.

Compatibility

Latest build for each game version and loader.

1.20.11.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

TaCZ Tweaks is the datapack format this mod is built on; it is licensed under the GNU General Public License v3.0 only and runs on Fabric, Forge and NeoForge for 1.20 – 1.21.1 with client and server. Combat Sense is client-side only and published for Forge across 1.20.1 – 1.20.6 under the MIT License. Combat Sense differs by running on the client alone, while this mod needs both sides.

ModLoadersGame versionsEnvironmentUpdated
TaCZ: Immersive BallisticForge1.20.1Client and server2026-04-23
TaCZ TweaksFabric, Forge and NeoForge1.20 – 1.21.1Client and server2026-06-30
Combat SenseForge1.20.1 – 1.20.6Client-side only2026-04-18

Questions

Does TaCZ Immersive Ballistic need TaCZ Tweaks?

The mod is built on the TaCZ Tweaks datapack format and is described as compatible with it or usable standalone, so the datapack structure is the relevant dependency to check.

Does the server need the mod installed?

Yes. A server running it needs every connecting player to have it too.

How are config changes applied in-game?

Run the mod's reload command first, then the TaCZ reload command, or restart the game instead.

In the catalog

TaCZ: Immersive Ballistic is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from AlfredoAlessandro

All projects

Similar mods

What the author says

This mod is built entirely on the TaCZ Tweaks datapack format. Before creating or editing any content, you must read the TaCZ Tweaks Wiki to understand how packages, JSON files, targets, sounds, and particles work. Any ammo not listed here will automatically use the generic fallback rules — so you only need to add…
AlfredoAlessandro, on the Modrinth page

Official listing

Owner
AlfredoAlessandro
Published
2026-04-06
Updated on Modrinth
2026-04-23
Facts verified
2026-10-15

Tags