huntersEdge
huntersEdge gives swords, axes and tridents a kill counter per mob type, so a weapon grows stronger against the mobs it has killed most.
What it does
Each weapon tracks kills separately for every mob type. Once a weapon reaches a kill threshold against one type, it deals extra damage to that type only. Four tiers apply: Initiate at 25 kills (+8% damage), Hunter at 75 (+15%), Slayer at 150 (+25%) and Nemesis at 300 (+40%). A tier-up appears as a chat message, so players see the change as it happens. Skill points and menus are not involved; the bonus simply builds up during normal play.
The mod groups mobs into categories, including undead such as zombies, skeletons, phantoms, drowned and husks; arthropods such as spiders, silverfish and bees; illagers such as pillagers, vindicators and witches; and fire or Nether mobs such as blazes, ghasts, piglins and hoglins. Endermen, shulkers, wolves, foxes, guardians and squids belong to further groups. The category a mob belongs to is reported by a command, which prints the same output in every case. The server and every player need the mod installed. Nothing else is required beyond Fabric.
Key features
Per-type kill tracking
Sword, axe and trident kills are counted for each mob type, so one weapon can track several separate totals.
Four damage tiers
Initiate, Hunter, Slayer and Nemesis raise damage by 8, 15, 25 and 40 percent at 25, 75, 150 and 300 kills.
Tier-up messages
Reaching a new tier prints a chat message, so the change in damage is visible without opening a menu.
Mob categories
Mobs are grouped into undead, arthropod, illager, Nether and other categories, and a command lists each group.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Players who want their weapons to change with use and server owners who want a progression layer that needs no skill points or extra menus.
How it compares
OneHitKill is a Fabric mod for 1.20.1 with the MIT License and no open source claim, and it is server-side only, so players join without installing it. Zombie UUID Preservation is also server-side only and open source under the MIT License, but it covers 1.20 – 1.21.3 and is not a weapon progression mod. Armorful runs on client and server for 1.19 – 1.21.1, while huntersEdge is limited to 1.20.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| huntersEdge | Fabric | 1.20.1 | Client and server | 2026-04-14 |
| OneHitKill | Fabric | 1.20.1 | Server-side only | 2026-01-01 |
| Zombie UUID Preservation | Fabric | 1.20 – 1.21.3 | Server-side only | 2025-09-08 |
| Armorful | Fabric | 1.19 – 1.21.1 | Client and server | 2024-08-18 |
Questions
Does Fabric API need to be installed?
Does the server need the mod?
Which game version does huntersEdge support?
In the catalog
huntersEdge is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 34,764 mods support Minecraft 1.20.1.
Similar mods
What the author says
Weapons get better at killing what you kill most. Use a sword on undead long enough and it starts doing more damage to them. No menus, no skill points, nothing to manage or, in short you are not disturbed. It just happens while you play normally. Every sword, axe, and trident tracks kills by mob type. Once you hit…
Official listing
- Modrinth page
- modrinth.com/mod/huntersedge
- Owner
- omax.personal
- Published
- 2026-04-14
- Updated on Modrinth
- 2026-04-14
- Facts verified
- 2026-10-15