ModsFinder

HitSound

by Seyit

With HitSound installed, the sound played when a player strikes an entity can be replaced by a file chosen in the Mod Menu settings.

FabricClient-side onlyAll rights reserved1.20 – 26.3

What it does

HitSound lets players pick the sound that plays on each hit against an entity. Sound files in .ogg, .wav and .mp3 format can be used, and the volume and pitch of the chosen sound can be adjusted. An override option replaces the vanilla hit sounds, and changes made in the settings apply at once, without a restart or extra steps.

The mod runs on the Fabric loader and is client-side only, so no server or other player needs it. Builds cover 1.20 – 26.3, with the latest Fabric file, 1.1, made for 26.3 and published on 2026-09-20. The code is not open source; the license is All rights reserved, though the source code is publicly available.

Key features

  1. Custom hit sound files

    Players can choose hit sounds from .ogg, .wav and .mp3 files instead of the default sound.

  2. Volume control

    The volume of the hit sound is set separately, so it can be kept quiet or raised to suit the player.

  3. Pitch control

    The pitch of the chosen hit sound can be changed to give a different tone on each strike.

  4. Vanilla sound override

    An override option replaces the built-in hit sounds with the custom one across the game.

  5. Instant updates

    Changes made in the Mod Menu settings take effect right away, with no extra reload step.

Compatibility

Latest build for each game version and loader.

26.x5 of 5 versions with builds
26.31.1
26.21.1
26.1.21.1
26.1.11.1
26.11.1
1.21.x12 of 12 versions with builds
1.21.111.1
1.21.101.1
1.21.91.1
1.21.81.1
1.21.71.1
1.21.61.1
1.21.51.1
1.21.41.1
1.21.31.1
1.21.21.1
1.21.11.1
1.211.1
1.20.x7 of 7 versions with builds
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Personal sound preferences

A player who finds the default hit sound too sharp or too quiet can tune its volume and pitch in the settings.

Sound experiments

Players testing different audio files for combat can swap them in and out during play.

Who it’s for: Players who want a different hit sound in their own game. The mod changes only the client, so it fits single-player worlds and any multiplayer server, because the server does not need it.

How it compares

Full comparison

Better Sounds is a Fabric mod for 1.21.8 – 26.2, client-side only and published under All rights reserved. Reach Ping is also Fabric and client-side only, released under All rights reserved for 1.21.11 – 26.1. SoundAdjuster covers 1.21.11 – 26.1 on Fabric and is open source under the GNU General Public License v3.0 only, so its code is available for reuse.

ModLoadersGame versionsEnvironmentUpdated
HitSoundFabric1.20 – 26.3Client-side only2026-09-20
Better SoundsFabric1.21.8 – 26.2Client-side only2026-09-09
Reach PingFabric1.21.11 – 26.1Client-side only2026-03-30
SoundAdjusterFabric1.21.11 – 26.1Client-side only2026-03-27

Questions

Does HitSound need to be installed on the server?

No. It is installed on the player's side alone, so servers need nothing.

Which sound file formats does HitSound accept?

Hit sound files can be in .ogg, .wav or .mp3 format.

Does HitSound work on versions other than 26.3?

Yes. Files are available for 24 release versions 1.20 – 26.3, and the latest Fabric file is 1.1 for 26.3.

In the catalog

HitSound is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 8,071 mods support Minecraft 26.3.

More from Seyit

All projects

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What the author says

The HitSound Mod enhances your Minecraft experience by letting you fully customize the sound that plays when you hit an entity. You can choose your preferred hit sound, adjust its volume and pitch, use override sounds, and enjoy instant sound changes directly from the Mod Menu settings.
Seyit, on the Modrinth page

Official listing

Owner
Seyit
Published
2024-07-07
Updated on Modrinth
2026-09-20
Facts verified
2026-10-15

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