HexLands (Updated)
by Patbox
HexLands replaces the usual square-chunk layout with a hexagonal world generator, where each hex holds one biome and hexes of different types are separated by walls.
What it does
Terrain is divided into hexagons modeled on the Settlers of Catan board, and each hexagon contains a single biome. Neighboring hexes of different types meet at a border wall, so the boundaries between regions can be read at a glance on the map. The generator also stays compatible with worlds that use other biome-adding mods, handled automatically without extra setup.
The generator is configured through data packs. Its type string names the generator to use, the noise settings are chosen per dimension, and the biome source can be set to vanilla or to one of the known presets such as minecraft:overworld and minecraft:nether, written as a JSON object that follows the vanilla biome source format. The biome scale controls how many biomes are sampled to create hexes, with a default value, and higher values produce more random biome layouts. Worlds can also be created from World Presets, where a new preset using the hexlands:hexlands chunk generator is added with its own fields.
The mod runs on the server only, so players join without installing it. It is released under the MIT License and is open source, and its source code and issue tracker are public. Files are published for Fabric and NeoForge across 11 release versions, 1.21.6 – 26.3, with snapshot builds included. The mod was first published on 2025-08-05 and last updated on 2026-09-12.
Key features
Hexagonal biome layout
Terrain is laid out on a hexagonal grid where each hex holds a single biome, with walls marking borders between hex types.
Data pack configuration
Generator type, noise settings, biome source and biome scale are all set through data packs for each dimension.
Biome scale control
A biome scale setting sets how many biomes are sampled to create hexes, and higher values make the layout more random.
World preset support
Worlds can be created from a preset that uses the hexlands:hexlands chunk generator, with its fields set in the preset.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x6 of 6 versions with builds
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Use cases
Who it’s for: Server owners and world builders who want biome regions arranged in hexagons, configured through data packs and presets.
Questions
Does HexLands need to be installed on the client?
Which loaders does HexLands support?
How is the generator configured?
In the catalog
HexLands (Updated) is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
This mod is an updated version of Hex Lands mod by superfluke, updated through 1.16 to 1.21.1 by alcatrazEscapee.
Official listing
- Modrinth page
- modrinth.com/mod/hexlands-updated
- Owner
- Patbox
- Published
- 2025-08-05
- Updated on Modrinth
- 2026-09-12
- Facts verified
- 2026-10-15
