HeartBalance: Health Pickups & player starting health
by Lothrazar
HeartBalance changes how much health players start with and adds health pickups that enemies drop, for Forge and NeoForge.
What it does
Enemies can drop heart pickups that restore health on contact, and the drop rates and amounts are set in the config file. A second option lets the server owner choose the health a new player begins with, from 3 up to the default of 10 hearts, while the default start remains 10 hearts in a single player world. Heart pickups can be crafted into stronger healing items later. The mod requires FLIB, and it runs on client and server, so both the server and every player need it. Files are published for Forge and NeoForge across 8 release versions, 1.16.5 – 26.1.2, and the mod is released under All rights reserved, so it is not open source.
Key features
Enemy health drops
Hostile mobs can drop heart pickups that heal the player when touched, similar to healing items in Zelda.
Adjustable starting health
The starting health of new players can be set lower, which suits modpacks that want a harder start.
Crafted healing items
Heart pickups can be combined into healing items that are stronger than a single pickup.
Config-driven drops
Drop chances and amounts are changed through the config file rather than in game.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
Healing Pretty Good offers healing options on Fabric, Forge and NeoForge for 1.19.2 – 1.21.1, under a custom license that is not open source. RPG Health Overhaul is open source under the GNU General Public License v3.0 only and covers 1.18.2 – 26.3 on Fabric, Forge and NeoForge. Heart Crystal is a NeoForge-only option for 1.21.1 under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| HeartBalance: Health Pickups & player starting health | Forge and NeoForge | 1.16.5 – 26.1.2 | Client and server | 2026-08-25 |
| Healing Pretty Good | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-06-01 |
| RPG Health Overhaul | Fabric, Forge and NeoForge | 1.18.2 – 26.3 | Client and server | 2026-09-24 |
| Heart Crystal | NeoForge | 1.21.1 | Client and server | 2026-06-06 |
Questions
Does HeartBalance need FLIB?
In the catalog
HeartBalance: Health Pickups & player starting health is one of 19,031 Adventure mods on ModsFinder, and one of 10,478 Adventure mods for Forge. 15,189 mods support Minecraft 26.1.2.
More from Lothrazar
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What the author says
First, this mod makes enemies drop 'health pickup' hearts, which heal the player on contact if needed. If you touch them at full health, they become an item for healing later, and can be crafted into stronger ersions. Drops can be changed in the config file Second, this mod allows you to customize the players initial…
Official listing
- Modrinth page
- modrinth.com/mod/heart-balance
- Owner
- Lothrazar
- Published
- 2024-08-26
- Updated on Modrinth
- 2026-08-25
- Facts verified
- 2026-10-15
