RPG Health Overhaul
by SmileLulz
RPG Health Overhaul changes how health is gained, restored and lost, with Life Crystals and healing tied to sleep and campfires.
What it does
Healing in RPG Health Overhaul is tied to rest. After a player sleeps, health regenerates a little, and on waking there is a 30% chance of gaining bonus health as Absorption. Campfires add their own regeneration, so resting and camping both restore health.
Life Crystals are the main way to raise maximum health. Each crystal permanently increases the maximum, up to 40 hearts, which is 20 more than the vanilla default. Crystals generate in underground floors between y16 and y-56. A Life Crystal also appears in the creative inventory under the Food & Drinks tab.
Almost every feature can be changed in the config file at RPGHealthOverhaul/config.toml. The mod requires Fabric API. Installation covers the server and each player's game. Files are published for Fabric, Forge and NeoForge across 13 release versions, 1.18.2 – 26.3, and the code is open source under the GNU General Public License v3.0 only.
Key features
Sleep healing
Health regenerates after a player sleeps, with a 30% chance of bonus Absorption on waking.
Life Crystals
Crystals raise maximum health permanently, up to 40 hearts, and spawn in underground layers.
Campfire regeneration
Campfires restore health to nearby players, adding a second healing source to the sleep system.
Configurable options
Most features can be adjusted in RPGHealthOverhaul/config.toml, so server owners can tune the balance.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x2 of 2 versions with builds
1.20.x3 of 3 versions with builds
1.19.x2 of 2 versions with builds
1.18.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Survival progression
Players in survival worlds can use Life Crystals as a goal for mining deeper and gaining maximum health over time.
Server balance
Server owners can adjust crystal generation and healing rates in the config file to suit their group.
Who it’s for: Players who want healing and maximum health to follow a progression, and server owners who want to set those rates in a config file.
How it compares
Healing Pretty Good covers a similar healing topic for 1.19.2 – 1.21.1 with a custom license and is not open source. Heart Crystals is open source under the GNU General Public License v3.0 or later, for 1.20.1 – 26.3 on Fabric, Forge and NeoForge. Dynamic RPG Resource Bars is client-side only, so players install it alone, and it uses a custom license.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| RPG Health Overhaul | Fabric, Forge and NeoForge | 1.18.2 – 26.3 | Client and server | 2026-09-24 |
| Healing Pretty Good | Fabric, Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2026-06-01 |
| Heart Crystals | Fabric, Forge and NeoForge | 1.20.1 – 26.3 | Client and server | 2026-09-26 |
| Dynamic RPG Resource Bars | Fabric, Forge and NeoForge | 1.20 – 26.1.2 | Client-side only | 2026-08-02 |
Questions
Does RPG Health Overhaul need Fabric API?
Do players and the server both need the mod?
Can the Life Crystal spawn range be changed?
In the catalog
RPG Health Overhaul is one of 19,031 Adventure mods on ModsFinder, and one of 10,052 Adventure mods for Fabric. 8,071 mods support Minecraft 26.3.
More from SmileLulz
Similar mods
What the author says
This mod adds some good RPG-like health and healing features.
Official listing
- Modrinth page
- modrinth.com/mod/rpg-health-overhaul
- Owner
- SmileLulz
- Published
- 2024-10-06
- Updated on Modrinth
- 2026-09-24
- Facts verified
- 2026-10-15
