HealthNFoodTweaker
by kabanod1m
HealthNFoodTweaker lets server owners slow passive health regeneration and tie it to a food-based hunger system, with options to restore the vanilla behavior.
What it does
The mod changes how the player recovers health. Passive healing ticks can be made slower, the minimum food level needed to heal can be set, and the amount healed per tick can be adjusted. Healing progress can be reset when the player takes damage, and the exhaustion counter can be reset upon eating. A separate option disables vanilla health replenishment, and another disables vanilla saturation, so food levels drop faster and passive hunger becomes the main cost of healing.
Installation requires Cloth Config API and Fabric API. Mod Menu is optional and gives access to the configuration screen. The mod runs on the server alone, so players join without installing it, and it is published for 1.20.1 under the MIT License as open source. The source code and issue tracker are public. Files were first published on 2025-06-05, and the latest build, 1.20.1-1.1, followed on 2025-06-10.
Key features
Configurable passive healing
Ticks between passive heals, the minimum food level that allows healing, and the amount healed each time can all be set in the config file.
Damage resets healing progress
An option resets the wait until the next passive heal whenever the player takes damage, so healing restarts after a hit.
Vanilla healing and saturation toggles
Vanilla health replenishment and vanilla saturation can each be disabled, which makes food levels drop faster under the passive hunger model.
Exhaustion reset on eating
The player's exhaustion counter can be reset when food is eaten, so a meal does not leave the hunger cost of earlier actions behind.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
How it compares
Better Health Recovery is server-side only, open source under the MIT License, and published for 26.2 only, so it does not cover 1.20.1. Additional Saturation is client and server, open source under the MIT License, and covers 1.20.1 – 1.20.4, which means every player must install it. Mindful Eating - Fabric is client and server, open source under the GNU Lesser General Public License v2.1 only, and targets 1.20.1, so players need it as well.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| HealthNFoodTweaker | Fabric | 1.20.1 | Server-side only | 2025-06-10 |
| Better Health Recovery | Fabric | 26.2 | Server-side only | 2026-09-13 |
| Additional Saturation | Fabric | 1.20.1 – 1.20.4 | Client and server | 2025-12-02 |
| Mindful Eating - Fabric | Fabric | 1.20.1 | Client and server | 2025-04-11 |
Questions
Does HealthNFoodTweaker need to be installed on the client?
What does HealthNFoodTweaker require?
Which game version does HealthNFoodTweaker support?
Can the vanilla saturation system be turned back on?
In the catalog
HealthNFoodTweaker is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 34,764 mods support Minecraft 1.20.1.
More from kabanod1m
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What the author says
Notes:\ 1 food level (or saturation if you have some) is spent when Exhaustion reaches 4.0.\ Might help a little if you for some reason prefer to have "Also disable Vanilla saturation" on true. Notes:\ Saturation in Vanilla is a second, invisible (made visible by some mods) hunger bar that regenerates you faster if…
Official listing
- Modrinth page
- modrinth.com/mod/healthnfoodtweaker
- Owner
- kabanod1m
- Published
- 2025-06-05
- Updated on Modrinth
- 2025-06-10
- Facts verified
- 2026-10-15
