Heal Mod
by startraveler
Heal Mod adds a configurable /heal command that lets players restore one another's health on multiplayer servers and SMPs.
What it does
A player who runs the heal command restores health to a target player, with the amount set by the healAmount option, which defaults to 200 (100 hearts). The healer can pay a cost set by healCost, which defaults to 0, so using the command can also reduce the healer's own health. Each player gets a limited number of uses per life set by healsPerLife, with -1 meaning infinite uses.
Use is governed by deathsRestoringHeals, which controls how many deaths restore healing capacity (default -1, unlimited), and by healPermissionsRequirement, the permission level needed to run the command (default 0, so anyone can use it by default). The safeHealing option decides whether a healer can fatally damage themselves when healing another player. Mod settings can be changed with gamerules.
The mod is server-side only, so players join without installing it, and the server alone runs it. It is published for Fabric on 1.21.6, 1.21.7 and 1.21.8 and requires Fabric API. It is released under the MIT License but is not open source.
Key features
Heal command
The /heal command heals a target player by a configurable amount and can damage the healer by a set cost.
Use limits per life
healsPerLife caps how many heals a player may perform per life, and a value of -1 removes the cap.
Administrative subcommands
Query and restore subcommands show a player's remaining heal uses and deaths and can give back uses or reset the death counter.
Permission and safety settings
healPermissionsRequirement sets the permission level for the command, and safeHealing stops players from fatally damaging themselves when healing others.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Server owners of multiplayer and SMP worlds who want a configurable heal command. Players join without installing anything.
How it compares
Heal Command is server-side only and open source under the MIT License, published for 1.21.4. HealME runs on client and server with All rights reserved, and its files target 1.21.10. Heal Hunger also runs on client and server, under All rights reserved, for 1.21.11. Heal Mod covers 1.21.6 – 1.21.8, so it is the one of these that matches those versions.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Heal Mod | Fabric | 1.21.6 – 1.21.8 | Server-side only | 2026-02-14 |
| Heal Command | Fabric | 1.21.4 | Server-side only | 2025-03-01 |
| HealME | Fabric | 1.21.10 | Client and server | 2025-10-25 |
| Heal Hunger | Fabric | 1.21.11 | Client and server | 2026-09-08 |
Questions
Does Heal Mod have to be installed on the client?
What does Heal Mod require?
Can server owners stop players from killing each other while healing?
In the catalog
Heal Mod is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from startraveler
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What the author says
This mod adds a highly configurable /heal command used to heal players. Configuration options include the number of uses of /heal that each player gets per life, how much each use of /heal heals the target, how much each use of /heal damages the healer (defaulting to 0) and more. The /heal command also includes…
Official listing
- Modrinth page
- modrinth.com/mod/heal-mod
- Owner
- startraveler
- Published
- 2026-02-13
- Updated on Modrinth
- 2026-02-14
- Facts verified
- 2026-10-15
