ModsFinder

Heal Mod

by startraveler

Heal Mod adds a configurable /heal command that lets players restore one another's health on multiplayer servers and SMPs.

FabricServer-side onlyMIT License1.21.6 – 1.21.8

What it does

A player who runs the heal command restores health to a target player, with the amount set by the healAmount option, which defaults to 200 (100 hearts). The healer can pay a cost set by healCost, which defaults to 0, so using the command can also reduce the healer's own health. Each player gets a limited number of uses per life set by healsPerLife, with -1 meaning infinite uses.

Use is governed by deathsRestoringHeals, which controls how many deaths restore healing capacity (default -1, unlimited), and by healPermissionsRequirement, the permission level needed to run the command (default 0, so anyone can use it by default). The safeHealing option decides whether a healer can fatally damage themselves when healing another player. Mod settings can be changed with gamerules.

The mod is server-side only, so players join without installing it, and the server alone runs it. It is published for Fabric on 1.21.6, 1.21.7 and 1.21.8 and requires Fabric API. It is released under the MIT License but is not open source.

Key features

  1. Heal command

    The /heal command heals a target player by a configurable amount and can damage the healer by a set cost.

  2. Use limits per life

    healsPerLife caps how many heals a player may perform per life, and a value of -1 removes the cap.

  3. Administrative subcommands

    Query and restore subcommands show a player's remaining heal uses and deaths and can give back uses or reset the death counter.

  4. Permission and safety settings

    healPermissionsRequirement sets the permission level for the command, and safeHealing stops players from fatally damaging themselves when healing others.

Compatibility

Latest build for each game version and loader.

1.21.81.0.0
1.21.71.0.0
1.21.61.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Server owners of multiplayer and SMP worlds who want a configurable heal command. Players join without installing anything.

How it compares

Full comparison

Heal Command is server-side only and open source under the MIT License, published for 1.21.4. HealME runs on client and server with All rights reserved, and its files target 1.21.10. Heal Hunger also runs on client and server, under All rights reserved, for 1.21.11. Heal Mod covers 1.21.6 – 1.21.8, so it is the one of these that matches those versions.

ModLoadersGame versionsEnvironmentUpdated
Heal ModFabric1.21.6 – 1.21.8Server-side only2026-02-14
Heal CommandFabric1.21.4Server-side only2025-03-01
HealMEFabric1.21.10Client and server2025-10-25
Heal HungerFabric1.21.11Client and server2026-09-08

Questions

Does Heal Mod have to be installed on the client?

No. Server owners install it, and players connect with no copy of their own.

What does Heal Mod require?

Fabric API is required on the Fabric loader, and the mod is published for Fabric only.

Can server owners stop players from killing each other while healing?

Yes. The safeHealing option controls whether a healer can fatally damage themselves when healing another player.

In the catalog

Heal Mod is one of 5,392 Social mods on ModsFinder, and one of 4,084 Social mods for Fabric. 17,695 mods support Minecraft 1.21.8.

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What the author says

This mod adds a highly configurable /heal command used to heal players. Configuration options include the number of uses of /heal that each player gets per life, how much each use of /heal heals the target, how much each use of /heal damages the healer (defaulting to 0) and more. The /heal command also includes…
startraveler, on the Modrinth page

Official listing

Owner
startraveler
Published
2026-02-13
Updated on Modrinth
2026-02-14
Facts verified
2026-10-15

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