Harder Totems
by ItsSheepish
Harder Totems changes how Totems of Undying are obtained, replacing a simple raid drop with a crafted and farmable progression loop for Fabric players.
What it does
Harder Totems makes Totems of Undying about 2.5 times harder to obtain than in vanilla. In vanilla, a totem often comes from a simple raid farm, and the mod turns that into a longer process built around crafting. Multi-tiered artifacts require a crafting ritual, and the totems themselves become cheap, farmable commodities that reward effort instead of granting infinite lives on demand.
The mod also reworks how the Evoker's dark curses are handled, so their magic is spent only at its own Enchanting Table. Carving a totem follows a unique animation that shows progress and ends with the item rotating into view, and the familiar totem pop animation is kept. Using an advanced metal extends the power of cured emeralds. The mod is client and server, so the server and every player need it, and it is published for Fabric only, across 11 release versions 1.21.1 – 1.21.11, under the MIT License, not as open source.
Key features
Harder totem obtaining
Totems of Undying require more work to obtain, pushing them away from a simple raid farm.
Ritual crafting
Multi-tiered artifacts are made through a crafting ritual rather than a single recipe.
Carving animation
Carving a totem plays an animation that shows progress and ends with the item rotating into view.
Enchanting Table curses
Evoker curses use magic that is exhausted only at the Enchanting Table.
Compatibility
Latest build for each game version and loader.
1.21.x11 of 11 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Survival progression
Players who want totems to take real effort can use the crafting loop as a mid-game goal.
Server economies
Server owners can treat totems as tradable commodities, since they become cheap and farmable items.
Who it’s for: Survival players who find vanilla totems too simple to get, and server owners who want an effort-based totem economy. Every player on a server that runs the mod needs it installed.
How it compares
Even More Totems is a Fabric mod for 1.21.1 that runs on client and server, under All rights reserved and not as open source. All The Totems is a server-side only mod for 1.21.4 – 1.21.11 that players can join without installing, and it is open source under the MIT License. More Totem is open source under the MIT License, runs on client and server and covers 1.21 – 1.21.11.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Harder Totems | Fabric | 1.21.1 – 1.21.11 | Client and server | 2026-06-07 |
| Even More Totems | Fabric | 1.21.1 | Client and server | 2026-06-26 |
| All The Totems | Fabric | 1.21.4 – 1.21.11 | Server-side only | 2025-12-13 |
| More Totem | Fabric | 1.21 – 1.21.11 | Client and server | 2026-07-08 |
Questions
Does Harder Totems need Fabric API?
Does every player need Harder Totems?
Which game versions does Harder Totems support?
In the catalog
Harder Totems is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 19,862 mods support Minecraft 1.21.11.
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What the author says
Vanilla Totems of Undying are incredibly powerful, yet obtaining them often boils down to creating a simple raid farm et voila! infinite lives. Harder Totems completely reimagines this progression loop, transforming totems from cheap, farmable commodities into rewarding, multi-tiered artifacts that require actual…
Official listing
- Modrinth page
- modrinth.com/mod/harder-totems
- Owner
- ItsSheepish
- Published
- 2026-06-07
- Updated on Modrinth
- 2026-06-07
- Facts verified
- 2026-10-15
