GroundSlammer
by Codex_bat
GroundSlammer changes landing effects in Minecraft, replacing and supplementing vanilla particles and sounds when an entity touches the ground.
What it does
During client ticks, GroundSlammer tracks entity movement and landings, then decides which particles and sounds to spawn. The result is a set of dynamic, visually satisfying effects for jumps, falls and impacts, adding a bit of extra visual and auditory detail to landings and interactions so the world feels more alive.
The mod is client-side only, so a player installs it alone and servers do not need it. It requires Cloth Config API and Fabric API, and Mod Menu is optional for opening its settings from the menu. Its author plans customization options for the landing behavior, while the current release works as-is. The source is available on GitHub, so anyone can read the code and check it before installing.
Files are published for Fabric only, across 14 release versions 1.19.2 – 1.21.11, under the GNU General Public License v3.0 or later. Snapshot builds are not mentioned, and the latest file is 1.1.4-1.21.11 for 1.21.11, released 2026-05-10.
Key features
Landing particles
Particles appear when an entity lands, with the spawn logic calculated from its movement during each client tick.
Landing sounds
Sound effects play alongside the particles, replacing or supplementing the vanilla landing sounds where they apply.
Custom effects
Each landing produces a dynamic effect, which gives landings a more visible and audible impact than vanilla.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
1.20.x1 of 1 version with builds
1.19.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Adding flair to exploration
Landings after jumps and falls produce extra effects, so the movement through a world looks and sounds more lively.
Decorated builds
Players who want the scene around a build to react to movement can keep the landing effects on while exploring.
Who it’s for: Players who want more visual and auditory detail when characters land on the ground. Because it is client-side only, it suits single-player and multiplayer clients alike, and servers can run without it.
How it compares
Smooth Particles is a Fabric mod for 1.19.1 – 1.21, client-side only, under the MIT License and open source. MAmbience is a Fabric mod for 1.19.3 – 1.21.1, and it works on either side, with neither side requiring it, under the Apache License 2.0 and open source. Better Falling Block Particles is a Fabric mod for 1.20 – 1.21.1, client-side only, under the Creative Commons Attribution 4.0 license, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| GroundSlammer | Fabric | 1.19.2 – 1.21.11 | Client-side only | 2026-05-10 |
| Smooth Particles | Fabric | 1.19.1 – 1.21 | Client-side only | 2024-07-16 |
| MAmbience | Fabric | 1.19.3 – 1.21.1 | Client or server, optional | 2024-08-12 |
| Better Falling Block Particles | Fabric | 1.20 – 1.21.1 | Client-side only | 2024-06-16 |
Questions
Does GroundSlammer need Fabric API?
Does the server need GroundSlammer?
Which versions does GroundSlammer support?
In the catalog
GroundSlammer is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Codex_bat
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What the author says
This is a client-side Fabric mod that adds custom particles and sounds, replacing or supplementing vanilla ones where applicable. During client ticks, the mod calculates entity movement and landing to decide which particles and sounds to spawn, creating dynamic and visually satisfying effects. Whether this mod fits…
Official listing
- Modrinth page
- modrinth.com/mod/groundslammer
- Owner
- Codex_bat
- Published
- 2026-03-21
- Updated on Modrinth
- 2026-05-10
- Facts verified
- 2026-10-15
