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Glass Hearts

by exaptations

Glass Hearts reworks how players gain maximum health, using in-world hearts and a Lifeforce fluid instead of potions or fixed level-ups.

ForgeClient and serverMIT LicenseOpen source1.10.2 – 1.12.2

What it does

Glass Hearts adds a Glass Heart block that a player fills with Lifeforce, a fluid collected by killing mobs with the Sapping enchantment. Each refill raises maximum health, and the hearts keep their buffs while the player lives. A few gems supplement the vanilla ones, and a single gem can be socketed into a heart to give it a special effect that depends on the gem.

The hearts hold their contents once placed, and automated piping can refill them at a faster rate. Chunks that hold a Glass Heart can unload, because the stored data is kept in a global map outside the chunk. Several players can share one Glass Heart, and a server can set PvP so that enemy players break the block instead of refilling it. Creepers are targeted by a configurable setting, and a config option controls whether undead mobs can yield Lifeforce.

Glass Hearts is a Forge mod for 1.10.2 – 1.12.2, released under the MIT License and open source. Latest build 1.0.73 targets 1.12.2 and was published on 2025-11-30. Client and server both need the mod, so players and the server must both install it.

Key features

  1. Sapping enchantment

    The Sapping enchantment collects Lifeforce from killed mobs into bottles, which is how players gather the fluid.

  2. Glass Heart block

    A placeable block that stores Lifeforce and raises the maximum health of the player who fills it.

  3. Socketed gems

    A heart can take one gem, and each gem gives a different special effect, with a few gems added beyond the vanilla set.

  4. Shared and automated hearts

    Several players can share one Glass Heart, and piping can refill it, while PvP and creeper behavior are configurable.

  5. Health bar renderer

    The health bar is redrawn with sub-half-heart accuracy, so partial health shows more precisely.

Compatibility

Latest build for each game version and loader.

1.12.21.0.73
1.11.21.0.1
1.10.21.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Faction PvP servers

Server owners running faction-style PvP can set enemy players to break hearts instead of refilling them.

Long-term bases

Chunk unloading is handled through the global map, so a heart keeps working while its area is unloaded unless it needs automated refilling.

Who it’s for: Players who want a health progression tied to mob kills and building rather than potions, and server owners who want to tune how hearts are gained, shared and contested.

Questions

Does Glass Hearts need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which game versions does Glass Hearts support?

Files exist for 1.10.2, 1.11.2 and 1.12.2. The latest Forge file is 1.0.73 for 1.12.2, published on 2025-11-30.

Can undead mobs drop Lifeforce?

By default they cannot. A config option allows Lifeforce to come from undead mobs if the server owner enables it.

In the catalog

Glass Hearts is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 2,920 mods support Minecraft 1.12.2.

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What the author says

A novel and balanced way to increase your health. Sapping allows you to fill bottles with Lifeforce by killing mobs. By default, you cannot gain Lifeforce from undead mobs, and there's a config option to only allow getting it from players.
exaptations, on the Modrinth page

Official listing

Owner
exaptations
Published
2025-11-30
Updated on Modrinth
2025-11-30
Facts verified
2026-10-15

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