Future Shops
by EnVyOnMyMind
Future Shops adds server shops, player storefronts and a physical currency system to Forge and NeoForge servers, with buying, selling and bartering in one marketplace.
What it does
The mod combines configurable server shops with player-owned storefronts, a Bazaar commodity market and an Auction House into one marketplace interface that keeps the same layout across all of them. Players can search a catalog of registered items, matching on a display name, a registry identifier, the name of the adding mod or an item tag, and browse it without owning the items.
Each market supports its own actions: buy orders reserve funds for a chosen quantity, sell offers escrow inventory, and matching offers can be bought or sold instantly. Open orders, partial fills, claims, price movement, volume and market depth can be tracked, and server administrators choose between a curated catalog and an open one. Future Shops requires Geckolib, and the mod is published for Forge and NeoForge across 1.20.1 – 1.21.1.
Key features
Player storefronts
Players place animated shop blocks, stock them with inventory-backed listings, and decorate their stores; sales can still happen while the owner is offline.
Buy orders and sell offers
Quantity-based buy orders reserve funds up front, and sell offers hold their items in escrow until a trade completes.
Auction House
Timed auctions and buy listings show listing fees before confirmation, and players can follow auctions and market activity.
Physical currency
An ATM turns wallet funds into physical notes of configurable denominations and redeems them back into an account, with mint signatures guarding against spent or copied coins.
Claims and recovery
The server checks every listing edit and purchase, and claims keep items and money safe when delivery cannot finish right away.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who want a multiplayer economy with shops, auctions and physical currency on Forge or NeoForge, and players who trade on those servers.
How it compares
Tetu Market is client and server on Forge and NeoForge for 1.20.1 – 1.21.1, under All rights reserved and not open source. Jack's Economy (Forked) covers the same versions and environment, and is open source under the GNU Affero General Public License v3.0 only. Easy Coin System works on 1.19.2 – 1.21.1, and is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Future Shops | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-10-08 |
| Tetu Market | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-07-27 |
| Jack's Economy (Forked) | Forge and NeoForge | 1.20.1 – 1.21.1 | Client and server | 2026-05-23 |
| Easy Coin System | Forge and NeoForge | 1.19.2 – 1.21.1 | Client and server | 2025-12-19 |
Questions
Does Future Shops require Geckolib?
Do players need the mod to trade on a server?
Can currency from another mod be used with Future Shops?
In the catalog
Future Shops is one of 8,499 Technology mods on ModsFinder, and one of 4,122 Technology mods for Forge. 32,366 mods support Minecraft 1.21.1.
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What the author says
Future Shops is a complete multiplayer economy for Minecraft Forge 1.20.1. It combines configurable server shops, physical player storefronts, a Bazaar, an Auction House, an ATM, flexible payment sources, and recoverable escrow in one unified marketplace interface. The /shop marketplace provides searchable server…
Official listing
- Modrinth page
- modrinth.com/mod/future-shops
- Owner
- EnVyOnMyMind
- Published
- 2026-07-23
- Updated on Modrinth
- 2026-10-08
- Facts verified
- 2026-10-15
