Forgeweave
by gkissel
Players who want modular weapons and armor can use Forgeweave, a NeoForge mod that builds tools from parts, each carrying a material's stats and traits.
What it does
Forgeweave brings a two-way gear-building approach to modern Minecraft. A player melts ore in a multiblock smeltery, casts metal into part molds and binds the parts together at a Tool Station, choosing which materials make up each piece and what the finished tool is for. The mod has its own implementation and art, written to follow the rules and numbers of earlier generations of this style of gear.
The mod covers tools, armor and fluids in one system. It adds pickaxes, hammers, scythes, katanas, crossbows, shurikens and dozens of other types, along with plate armor built from plating and maille parts. Over 140 tool materials are included, from the classic vanilla set and cobalt, ardite and manyullyn to a set of new ores and alloys with traits of their own. Ore yields scale with the core a player builds around, and hotter fuels such as blaze and magma melt faster.
Forgeweave is released under the MIT License and is open source. A server running it needs every connecting player to have it too. Files are published for NeoForge 1.21.1, with the latest build, mc1.21.1-v0.6.0-beta.12, dated 2026-10-07 on the beta channel. Just Enough Items (JEI) is optional and adds recipe lookup. Flywheel (Legacy) and Ponder for KubeJS are bundled inside the mod.
Key features
Modular tools
Tools are assembled from parts at the Tool Station, and each part carries the stats and traits of its material.
Traits and modifiers
Materials bring traits such as jagged or soul steal, and modifiers spend slots to add effects like self repair or mob capture.
Multiblock smeltery
A smeltery melts ore into molten metal, alloys and fluids, which can be poured and cast into parts.
Scripted traits
Scripts and data files can register new traits, with callbacks that run while the game is running.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Optional 1
Embedded 2
How it compares
Melded - Modular Gear is also a Client and server mod for NeoForge 1.21.1, but it is released under All rights reserved. Create: Alloys is another Client and server option for NeoForge 1.21.1, likewise under All rights reserved. Smeltery Required! [Slag n' Embers] is a NeoForge 1.21.1 option that works on the server, and neither side strictly needs it on the client. Forgeweave differs from all three by covering tools and armor together.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Forgeweave | NeoForge | 1.21.1 | Client and server | 2026-10-07 |
| Melded - Modular Gear | NeoForge | 1.21.1 | Client and server | 2026-09-03 |
| Create: Alloys | NeoForge | 1.21.1 | Client and server | 2026-06-23 |
| Smeltery Required! [Slag n' Embers] | NeoForge | 1.21.1 | Server required, client optional | 2026-08-26 |
Questions
Does Forgeweave need Just Enough Items?
Must the server have Forgeweave installed?
Which game versions does Forgeweave support?
In the catalog
Forgeweave is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Forgeweave brings the Tinkers' Construct 2 way of building gear to modern Minecraft. You do not craft a pickaxe. You cast a head, carve a handle, bind them together, and the materials you chose decide what the tool can do. Forgeweave is a new implementation with its own code and its own art, written to match the 1.12…
Official listing
- Modrinth page
- modrinth.com/mod/forgeweave
- Owner
- gkissel
- Published
- 2026-08-07
- Updated on Modrinth
- 2026-10-07
- Facts verified
- 2026-10-15
