Forced Emoting
by Mrbysco
Forced Emoting makes nearby humanoid entities perform emotes when a chat phrase triggers them, such as hello, hi or cinema.
What it does
When a chat message matches one of the configured phrases, humanoid entities within range play the matching emote, and a cinema trigger can immobilize them while it plays. The default install ships with two emotes, and further triggers can be added through resource pack and datapack combinations. Files target 1.21.1 and run on NeoForge, with the client and server both needing the mod.
Key features
Phrase-triggered emotes
Chat messages such as hello, hi, said or chat make nearby humanoid entities play a matching emote.
Immobilizing cinema emote
The cinema trigger can hold an entity still for the length of the emote, and the setting is configurable.
Extendable emote triggers
Additional emotes and triggers can be added through resource pack and datapack combinations.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does Forced Emoting need to be installed on the server?
In the catalog
Forced Emoting is one of 7,555 Cursed mods on ModsFinder, and one of 2,801 Cursed mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
More from Mrbysco
Similar mods
What the author says
Forced Emoting adds the ability to force nearby humanoid entities to emote and while doing so they are unable to target (or move if configured). By default, the mod comes with 2 emotes: wave - if "hello" or "hi" is said in chat cinema - if "cinema" is said in chat
Official listing
- Modrinth page
- modrinth.com/mod/forced-emoting
- Owner
- Mrbysco
- Published
- 2026-09-23
- Updated on Modrinth
- 2026-09-26
- Facts verified
- 2026-10-15
