ModsFinder

Food Effects +

by KingKurbit

With Food Effects+, eating certain foods can briefly apply a status effect, decided by a random roll each time.

FabricServer-side onlyMIT LicenseOpen source1.21.11

What it does

Each supported food has its own rule set. When a player finishes eating one, the mod rolls each listed chance independently, so a single food can produce several separate rolls. A successful roll applies the matching status effect for its set length. Foods marked None behave like vanilla, and the strongest vanilla foods stay unchanged.

The aim is more variety in survival without new items, blocks or GUIs. Common foods occasionally trigger a buff, and rare ones are the exception rather than the rule. Effects are kept subtle and balanced so they respect vanilla progression. Players receive feedback when a proc occurs, so they can see which meal produced the effect.

The mod runs on the server alone, so players join without installing it. It is published for Fabric only, with a single build for 1.21.11, and requires Fabric API. The code is open source under the MIT License.

Key features

  1. Chance-based food effects

    Specific foods carry a percentage chance to grant a temporary status effect once eating finishes.

  2. Independent rolls

    A food with several listed effects is checked once per effect, and each roll succeeds or fails on its own.

  3. Configurable rules

    Each food's chances, effects and durations are set in its rule entry, and foods set to None stay vanilla.

  4. Player feedback

    When an effect procs, the player receives a message so the result of the meal is visible.

Compatibility

Latest build for each game version and loader.

1.21.111.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Survival variety

Players gain a reason to choose one meal over another when they are gathering food on a long run.

Modpack balance

Modpacks can keep vanilla foods intact for some items while tuning chance and duration on others.

Who it’s for: Survival players who want food to matter beyond hunger, and server owners who want light, configurable food buffs on a vanilla-plus setup.

How it compares

Full comparison

Hungerbound is server-side only, not open source, and published for 1.21.5 – 1.21.7 under the MIT License, so it covers older builds than Food Effects+. Copper Food targets 1.21.9 only and is open source under the MIT License, but it needs both client and server. Food Overhaul - Vanilla Foods is open source under the MIT License, runs on client and server, and covers 1.21.1 – 26.1.2.

ModLoadersGame versionsEnvironmentUpdated
Food Effects +Fabric1.21.11Server-side only2026-03-01
HungerboundFabric1.21.5 – 1.21.7Server-side only2025-07-09
Copper FoodFabric1.21.9Client and server2025-10-23
Food Overhaul - Vanilla FoodsFabric1.21.1 – 26.1.2Client and server2026-05-15

Questions

Does Food Effects+ need Fabric API?

Yes. Fabric API is required, so it must be installed alongside Food Effects+ on the server.

Does a player need the mod to join a server running it?

No. Players join without it, since only the server has to run the mod.

Which game version is supported?

Only 1.21.11 has a Fabric file, released on 2026-03-01.

In the catalog

Food Effects + is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 19,862 mods support Minecraft 1.21.11.

More from KingKurbit

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What the author says

Food Effects+ is a vanilla-plus gameplay mod that gives specific foods a chance to grant temporary status effects when eaten. Instead of every food always behaving the same way, common foods can occasionally proc a buff — or a rare downside — adding variety and decision-making to survival without adding new items…
KingKurbit, on the Modrinth page

Official listing

Owner
KingKurbit
Published
2026-03-01
Updated on Modrinth
2026-03-01
Facts verified
2026-10-15

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