filterlab
by key374
Players who want color grading, bloom and vignette on screen can add the real-time post-processing filters that filterlab applies to the game image.
What it does
filterlab applies a live filter stack to the rendered image, with lift, gamma and gain color grading, multi-pass bloom and vignette, and one-click looks that switch the whole stack at once. Its presets can be saved, shared and imported as portable files between players, and the mod works alongside Iris shader packs and resource packs.
Filters can be toggled with the K hotkey or with the filterlab command, which accepts on, off, preset and trigger arguments. Image and video overlays are also available: PNG textures and imported videos can play as animated overlays. The optional Studio addon adds a visual node editor for building custom effects, and filters can fire on game events such as low health, biome changes, jumping or custom conditions.
The mod is client-side only, so only the client needs it and servers run without it. Files are published for Fabric, Forge and NeoForge, covering game versions 1.20.1 and 1.21.1, under the MIT License. The latest file is 1.8.8 for 1.21.1 and was released on 2026-08-15.
Key features
Live filter stack
Color grading, bloom and vignette stack in several passes and can be combined into one-click looks.
Presets and sharing
Looks can be saved, shared and loaded on other players' clients as portable files.
Overlays and video
PNG textures and imported videos play as animated overlays on top of the game image.
Event-driven filters
Filters can switch on when game events happen, such as low health, biome changes, jumping or custom conditions.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
TotemVignette is a Fabric-only, client-side mod for versions 1.20 – 1.21.11 under a custom license, and it is not open source. Vulcade is a Fabric-only client-side mod for version 26.2 under the MIT License. lumaLight is client-side and published for Fabric and Forge across 1.20.1 – 26.3 under the MIT License. filterlab covers 1.20.1 and 1.21.1 on Fabric, Forge and NeoForge.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| filterlab | Fabric, Forge and NeoForge | 1.20.1 – 1.21.1 | Client-side only | 2026-08-15 |
| TotemVignette | Fabric | 1.20 – 1.21.11 | Client-side only | 2025-10-22 |
| Vulcade | Fabric | 26.2 | Client-side only | 2026-07-31 |
| lumaLight | Fabric and Forge | 1.20.1 – 26.3 | Client-side only | 2026-10-05 |
Questions
Does filterlab need Iris to work with shader packs?
Which loaders have filterlab files?
Can filter presets be shared between players?
In the catalog
filterlab is one of 12,078 Decoration mods on ModsFinder, and one of 6,982 Decoration mods for Fabric. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
FilterLab is a client-side mod that applies real-time post-processing filters to your game — no resource packs or shader packs needed. ## Features - Live filter stack — color grading (lift–gamma–gain), multi-pass bloom, vignette, one-click looks like Dreamcore, all adjustable in real time from a modern GUI - Image &…
Official listing
- Modrinth page
- modrinth.com/mod/filterlab
- Owner
- key374
- Published
- 2026-08-11
- Updated on Modrinth
- 2026-08-15
- Facts verified
- 2026-10-15
