ModsFinder

Fear me! (not)

by ZigTheHedge

Fear me! (not) lets server owners name players whose mobs should flee from them, a Forge server option for building-focused worlds.

ForgeServer-side onlyAll rights reserved1.19.2 – 1.20.1

What it does

Players included in the Feared Ones list cause nearby mobs to flee from their line of sight, so builders can work without constant fights. Server admins add and remove players from this list with commands, and the list of Feared Ones UUIDs can be displayed on demand. The mod has an in-game configuration set with commands, and the configuration file can be reloaded without restarting the server.

The mod was written for testing purposes and is an adaptation of an idea first implemented by Ilya Pirogov. It is published for 1.19.2 and 1.20.1, with 1.0.0 for 1.20.1 as the latest Forge file, and it runs on the server alone, so players join without installing it. The author notes that client-side installation is not needed and invites questions about it, and the license is All rights reserved, so the code is not open source, though public links to the source code exist.

Key features

  1. Fleeing mobs

    Mobs stop approaching players on the Feared Ones list and move away when those players are in sight.

  2. Feared Ones list

    Admins can add players to the list or remove them, and display the UUIDs of everyone currently on it.

  3. Toggle mod features

    Mod features can be turned on or off without removing the mod from the server.

  4. Reloadable configuration

    The in-game configuration is set with commands, and the config file can be reloaded while the server runs.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
1.19.22.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Building on a shared server

A builder who wants quiet time on a multiplayer world can be added to the Feared Ones list so nearby mobs keep their distance.

Who it’s for: Server owners who run Forge worlds for building or creative-style play, and admins who want mob-avoidance per player without client installs.

Questions

Does Fear me! (not) need to be installed on the client?

No. Players join without it, since only the server has to run the mod.

Which game versions does Fear me! (not) support?

Files are published for 1.19.2 and 1.20.1, and the latest Forge file is 1.0.0 for 1.20.1, released on 2024-05-07.

How are players added to the Feared Ones list?

Admins use in-game commands to add or remove players, and the list of UUIDs can be displayed the same way.

In the catalog

Fear me! (not) is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from ZigTheHedge

All projects

Similar mods

What the author says

Original idea and implementation of this mod for 1.7.10 belongs to Ilya Pirogov! In two words: this mod allows players to be included in a special list, causing mobs to flee on sight! Great for people who prefer building over fighting.:D
ZigTheHedge, on the Modrinth page

Official listing

Owner
ZigTheHedge
Published
2023-10-07
Updated on Modrinth
2024-05-07
Facts verified
2026-10-15

Tags