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I don't feel safe!

by ZigTheHedge

I don't feel safe! makes routine chores in Minecraft harder, with dropped items that turn hostile, ores that fight back and plants that spread.

ForgeClient and serverAll rights reserved1.19.2 – 1.20.1

What it does

Many everyday jobs become more demanding. Mining some ores requires a pickaxe of the appropriate level, and harvested or killed mobs can strike back. Animals need a gentle approach before milking or shearing works, and feeding them is required first. Dropped items do not simply despawn; instead they can turn into a hostile Silverfish, and the mod shortens the time it takes an item to despawn when it is left alone.

Most of these changes are turned on by default, and nearly every one can be adjusted in the config files. Server owners can switch individual features off or extend the lists the mod uses, such as the set of plants that can transform. The author describes the mod as aimed at survival play, with the goal of making routine tasks feel less safe and asks for further ideas about everyday chores in the comments.

The mod is built for Forge. Files cover Minecraft 1.19.2 and 1.20.1, and the latest file is 1.0.0 for 1.20.1, a beta release published on 2024-05-04. Installation covers the server and each player's game. The code is not open source and is released under All rights reserved.

Key features

  1. Hostile dropped items

    Dropped items can transform into a hostile Silverfish instead of despawning, which the author calls a fix for dropped item ecology on servers.

  2. Fighting ores and animals

    Some ores fight back when mined, and animals need a gentle approach before they can be milked or sheared.

  3. Poison Hemlock plant

    Flowers can be turned into Poison Hemlock with a Transformation Potion, and the plant grows two blocks tall, replacing adjacent plants.

  4. Configurable behavior

    Most features are on by default, and the config files let server owners disable them or extend lists such as the transformation recipes.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.11.0.0
1.19.21.19.2-1.2.3
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Harder survival

Players who want routine chores to carry more risk can use the mod to make mining, farming and item handling less predictable.

Server tuning

Server owners can keep the mod's hostile features and adjust the config to limit how much each one applies.

Who it’s for: Survival players and server owners who want everyday Minecraft tasks to carry more risk. Players who prefer the vanilla feel should leave the mod out.

Questions

Does I don't feel safe! need a particular loader?

Yes. The mod is published for Forge only, for Minecraft 1.19.2 and 1.20.1.

Does the mod have to be installed on the server?

Yes. The server and every player need the mod installed.

Can the hostile features be turned off?

Yes. Most features are enabled by default, and the config files allow each one to be disabled or adjusted.

In the catalog

I don't feel safe! is one of 8,515 World generation mods on ModsFinder, and one of 5,058 World generation mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

This mod's goal is to make you feel danger everywhere! Because Minecraft is too easy, don't you think? All features are turned on by default, but you can disable and fine-tweak everything using configs.
ZigTheHedge, on the Modrinth page

Official listing

Owner
ZigTheHedge
Published
2023-10-07
Updated on Modrinth
2024-05-04
Facts verified
2026-10-15

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