Fabric Trade
by BorisShoes
Fabric Trade gives players a way to exchange items with each other on a server, using a trade window opened by a player-to-player request.
What it does
A player opens a trade window with another player by sending a request. The other player can accept or deny it, and the initiator can cancel an outgoing request before it is answered. Requests expire after a configurable number of seconds, and trades are placed in a GUI where both sides exchange items. Trades are meant to be carried out safely between players, with the exchange handled on the server.
Server owners control the timing rules: how long a player must wait before trading with the same partner again, how long a request stays open, and whether only the initiator or both participants must wait out the cooldown. The server console can also log successful command executions. Fabric Trade depends on Fabric API and needs nothing on the client. It is open source under the Open Software License 3.0, and its source code, issue tracker and wiki are public. Builds exist for 1.21 – 26.3 on Fabric.
Key features
Player trade window
Opens a GUI where two players select items to exchange with each other.
Trade requests
A player sends a request to a chosen player, who can accept or deny it, and the sender can cancel it.
Request expiry
Pending trade requests expire after a set number of seconds, so stale offers do not stay open.
Trade cooldowns
Server owners set how long a pair of players must wait before trading again, and whether the cooldown applies to the initiator only or to both sides.
Command logging
Successful command executions can be written to the server console for later checking.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: Server owners who want players to trade items with each other, and administrators who need to limit how often trades happen or record the commands that run.
How it compares
Player Trade is a client and server mod under the MIT License, published for 1.21.5 – 1.21.11 on Fabric. Trade Experience is server-side only, open source under the GNU Lesser General Public License v3.0 or later, and covers 1.21.5 – 26.2. Fabric Trade is server-side only, open source under the Open Software License 3.0, and covers 1.21 – 26.3, a wider range than either.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Fabric Trade | Fabric | 1.21 – 26.3 | Server-side only | 2026-09-16 |
| Player Trade | Fabric | 1.21.5 – 1.21.11 | Client and server | 2026-06-07 |
| Trade Experience | Fabric | 1.21.5 – 26.2 | Server-side only | 2026-07-31 |
Questions
Does Fabric Trade need Fabric API?
Do players need to install Fabric Trade?
Can server owners change the waiting time between trades?
In the catalog
Fabric Trade is one of 2,072 Economy mods on ModsFinder, and one of 1,159 Economy mods for Fabric. 8,071 mods support Minecraft 26.3.
More from BorisShoes
Similar mods
What the author says
A simple server-sided mod to give players the ability to trade items safely with other players anywhere else on the server. Accepts an incoming trade request from the specified player *
Official listing
- Modrinth page
- modrinth.com/mod/fabric-trade
- Owner
- BorisShoes
- Published
- 2024-06-27
- Updated on Modrinth
- 2026-09-16
- Facts verified
- 2026-10-15
