Extended Combat
by kirro
Extended Combat, a NeoForge mod for 1.21.1, adds combat-focused items, enchantments and movement abilities, plus a few crafting and smithing recipes.
What it does
Extended Combat is a combat overhaul that adds many combat related items and enchantments, along with some building blocks and quality of life changes. Movement abilities include a dash that can be used midair, an air jump that allows extra jumps in the air, and a Fluid Walker enchantment that lets the player walk across water, lava and powdered snow at a small speed boost that scales with the enchantment level. Other additions include an enchantment that makes riptide usable outside water with limited uses, and a Warden Sight effect that blinds the user while letting them perceive nearby entities.
The mod also changes some vanilla behavior. The enchanting table and random loot no longer offer vanilla enchantments, each piece of equipment accepts just one enchantment, and maces gain a capped bonus to damage and smash attacks that resets after a three minute cooldown. Several crafting and smithing recipes are added, including a 2x2 bread recipe, a 2x2 paper recipe, a cobweb recipe, an iron diamond smithing upgrade, a rotten flesh to leather smelting recipe, and a wool to string recipe.
The server and every player need the mod installed. It is published for NeoForge only, with the 1.2.1 file covering 1.21.1. The code is all rights reserved and is not open source. Public issue tracker links are available for reporting problems.
Key features
Movement enchantments
Dash can be performed midair, Like Dash moves in the chosen direction with limited horizontal control, and supplemental dash chains dashes in quick succession.
Air jump and agility
Players can jump more times while airborne, and the air jump increases agility in midair.
Fluid walking
Fluid Walker lets the wearer stand on water, lava and powdered snow as if they were solid ground, and the enchantment gives a mild increase in movement speed while doing so.
Greatsword stun
A greatsword exclusive enchantment stuns and blinds the target for a short time, scaled by enchantment level.
Invisibility and stealth
A short invisibility effect supports quick escapes, and hidden nametags stop endermen from becoming angry when players look at them.
Warden Sight
The user is blinded but can perceive loaded entities around them.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Explosive Mace is MIT licensed, client and server, and targets 1.21.1 on NeoForge, but is not open source. MaceAddons is also MIT licensed and client and server, with NeoForge files for 1.21.1 – 1.21.8. Extended Leaves is GNU General Public License v3.0 or later, open source, and built for NeoForge 1.21.1, so it covers leaves rather than combat.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Extended Combat | NeoForge | 1.21.1 | Client and server | 2026-07-04 |
| Explosive Mace | NeoForge | 1.21.1 | Client and server | 2026-05-16 |
| MaceAddons | NeoForge | 1.21.1 – 1.21.8 | Client and server | 2026-06-09 |
| Extended Leaves | NeoForge | 1.21.1 | Client and server | 2026-03-06 |
Questions
Does Extended Combat need to be installed on the server?
Which loader does Extended Combat support?
Does Extended Combat change vanilla enchantments?
In the catalog
Extended Combat is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 32,366 mods support Minecraft 1.21.1.
Similar mods
What the author says
Combat overhaul mod that add many Combat related features, as well as some Enchantments, Building blocks and QOL features. Blink - Gives the player total invisibility for a short time, useful for quick escapes
Official listing
- Modrinth page
- modrinth.com/mod/extended-combat
- Owner
- kirro
- Published
- 2026-05-15
- Updated on Modrinth
- 2026-07-04
- Facts verified
- 2026-10-15
