Exotic Armaments
by reenokop
Exotic Armaments adds three melee weapons to the game: the Machete, the Long Sword and the Sai, each with its own combat role.
What it does
The Machete is a versatile tool meant for exploration. It has good damage per second and works for gathering as well as fighting, and it can break blocks that normally need a specific tool, at a slightly slower rate. Its drops are returned without Silk Touch, and it can disable shields with a chance based on the target's material and on land critical hits.
The Long Sword has a longer attack range and knockback than a standard sword, with sweeping attacks that make it a natural choice against groups. It does not take Sharpness, and the mod suggests Scathe instead, since Scathe III adds extra damage per level. The Sai has fast attacks but low damage and knockback, so it is weaker alone; two Sais in both hands cut the attack cooldown significantly.
Exotic Armaments requires Fabric API. It is published for Fabric only, across six game versions 1.21 – 1.21.5, with 1.0.4-1.21.5_fabric as the latest file for 1.21.5. The server and every player need the mod installed. The code is open source under the MIT License.
Key features
Machete
A fast all-around weapon that can gather and cut trees, with a chance to disable shields on hit.
Long Sword
Longer reach and knockback than a standard sword, with sweeping attacks suited to dealing with groups.
Sai
Quick attacks that become practical when two Sais are wielded at once, with a dual-wield option.
Enchantment handling
The Long Sword rejects Sharpness and the Sai takes Sharpness-like enchantments with a small per-level bonus.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Exploration
Players who cover large areas can carry a single Machete for both fighting and gathering along the way.
Tree cutting
The Machete handles wood collection in place of an axe, which suits players tired of slow axes for felling trees.
Who it’s for: Players who want melee weapons beyond the vanilla sword and axe, and server owners who want new combat options for their players.
How it compares
Glader's Machete is a Fabric mod for 1.21.8, released under All rights reserved and not open source. Arca-Armaments is a Fabric mod for 1.21.1, also under All rights reserved and not open source. Sapphire Star Armaments is a Fabric mod for 1.20.1 and is open source under the GNU Lesser General Public License v3.0 or later. Exotic Armaments covers 1.21 – 1.21.5 and is open source under the MIT License.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Exotic Armaments | Fabric | 1.21 – 1.21.5 | Client and server | 2025-06-12 |
| Glader's Machete | Fabric | 1.21.8 | Client and server | 2026-07-15 |
| Arca-Armaments | Fabric | 1.21.1 | Client and server | 2026-05-17 |
| Sapphire Star Armaments | Fabric | 1.20.1 | Client and server | 2026-03-16 |
Questions
Does Exotic Armaments need Fabric API?
Do both the server and players need the mod?
Which Sai setup is stronger?
In the catalog
Exotic Armaments is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 15,307 mods support Minecraft 1.21.5.
Similar mods
What the author says
This mod breathes new life into the game with three vanilla-friendly weapon types: Machetes, Long Swords and Sais, all featuring playful interpretations of their real-world capabilities. A versatile and deadly tool designed for exploration enthusiasts, the Machete boasts good DPS and convenient mining properties…
Official listing
- Modrinth page
- modrinth.com/mod/exotic-armaments
- Owner
- reenokop
- Published
- 2024-08-01
- Updated on Modrinth
- 2025-06-12
- Facts verified
- 2026-10-15
