elo mod
elo mod tracks a persistent ELO score for each player on a Fabric server, updating it as players kill and die.
What it does
Each player starts at 1000 and keeps a score that survives disconnects and server restarts. Kills raise it and deaths lower it, with the gain per kill depending on the current tier: players between 1000 and 1999 gain 10 points, players from 2000 to 3999 gain 1, and players above 4000 gain 0.1. Every death removes 10 points. The mod counts direct and indirect PvP kills, including cases where one player pushes another, and projectile kills that trace back to another player through the attacker chain.
The server exposes an in-game command for personal stats and a paginated top page showing position, ELO, kills, deaths, K/D ratio and peak ELO, with a podium layout for the top three. An export button writes a leaderboard.html and a leaderboard.json file. Because the mod runs on the server, players join without installing anything, while the ELO commands and GUI are used from the client side.
Key features
Persistent ELO score
Each player's ELO is stored on the server, starts at 1000 and updates automatically after kills and deaths.
Tiered kill rewards
The points gained per kill shrink as the ELO rises, so top players climb more slowly than new ones.
Direct and indirect attribution
Kills are credited when a player pushes another or when a projectile is traced back to its shooter.
In-game leaderboard GUI
An inventory-based page lists the top players with podium layout, colored positions, player head icons and a highlighted self-position.
HTML and JSON export
The export button generates a styled leaderboard.html page and a leaderboard.json file from the current standings.
Gallery
Compatibility
Latest build for each game version and loader.
1.21.x12 of 12 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Competitive PvP servers
Server owners can run a ranked ladder where every kill and death affects a visible ELO and position.
Who it’s for: Server owners running competitive PvP or ranked survival who want a persistent ELO and leaderboard. Players need no installation, since the ELO commands and GUI work from the server.
Questions
Does a player need to install elo mod?
What does elo mod require?
Does the ELO survive a server restart?
In the catalog
elo mod is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from pisankusgaming
Similar mods
What the author says
This mod is a server-side Fabric competitive ELO system for Minecraft servers. It gives every player a persistent rating that starts at 1000 and updates automatically when players kill each other. The rating gain is tiered: from 1000 to 1999 players gain +10 ELO per kill, from 2000 to 3999 they gain +1, and above…
Official listing
- Modrinth page
- modrinth.com/mod/elo-mod
- Owner
- pisankusgaming
- Published
- 2026-04-04
- Updated on Modrinth
- 2026-06-18
- Facts verified
- 2026-10-15
