All Falling Damage
by wzz
All Falling Damage makes blocks that fall hurt the entities they land on, a change to the Forge game mechanics for Minecraft 1.20.1.
What it does
Blocks that fall hurt the entities they land on, with the amount tied to the distance the block has dropped before impact; anvils are the exception. Sand, red sand and dragon eggs are among the blocks that take part, and a command changes how the mode behaves. Either side can run it, and neither needs it. The mod is published for Forge only, for Minecraft 1.20.1, and its code is not open source, under All rights reserved.
Key features
Damage from falling blocks
Blocks that drop hurt entities they land on, scaled by how far they fell before impact.
Anvils excluded
Anvils are left out of the damage, so they keep their vanilla behavior when they fall.
Adjustable mode command
A command switches between four modes, from the default damage to variants where blocks keep generating or turn into other blocks on landing.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Questions
Does All Falling Damage need to be on the server?
In the catalog
All Falling Damage is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.
More from wzz
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What the author says
all falling blocks will take damage Sand, red sand, dragon eggs, that sort of thing added damage to all falling blocks, except for the anvil. The damage is calculated by falling distance, and the distance of a block is 1 damage there is also a command to adjust the mode /everything_hurts there are 4 modes 1.default…
Official listing
- Modrinth page
- modrinth.com/mod/eeverything_hurts
- Owner
- wzz
- Published
- 2024-06-19
- Updated on Modrinth
- 2024-06-19
- Facts verified
- 2026-10-15
