Easy Melee Tempo
by liedge1013
Easy Melee Tempo changes when a melee attack swing reaches full strength, and a client-side option lets players swing without waiting for the gauge.
What it does
Normally a melee attack must wait for the attack strength gauge to fill before it deals full damage, and quick clicks produce weak swings. Easy Melee Tempo lets an attack count as full strength in more situations, so repeated clicking lands hits more readily. The mod offers four modes, set in its client config file or with the easymt command, that decide when the timing applies: never regulated, always regulated, regulated only while Shift is held, or regulated unless Shift is held.
Only the client needs the mod, so servers and other players do not have to install it, and the mod changes nothing on the server side. It is released under the MIT License and is open source, with source code public. Files target NeoForge for 1.21.1 and 26.1.2, the current release is 1.1.0 for 26.1.2, and the mod was first published on 2026-05-06.
Key features
Full-strength swings
Attacks can be made to count as full strength without waiting for the attack strength gauge to recharge.
Four timing modes
Timing can be disabled, always applied, applied only while Shift is held, or applied unless Shift is held.
Command-based mode control
The easymt command shows the current mode and switches between modes without editing the config file.
Config file option
The same mode can be set in the easymt-client.toml file for players who prefer editing settings directly.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Rapid melee combat
Players who attack in quick succession can keep their swings at full strength instead of losing damage to the recharge delay.
Who it’s for: Players who use melee weapons and want control over attack timing on their own client. Server owners do not need to take any action, since the mod runs on the client alone.
How it compares
Tempo Enchantment is the NeoForge-only alternative for 1.21.1 and is a client and server mod under All rights reserved, so it is not open source. No Attack Cooldown covers Fabric, Forge and NeoForge for 1.20.1 – 26.2 under the BSD 2-Clause License, and it is open source as well, but it needs the client and server on both sides. Note Block Master is open source under the GNU General Public License v3.0 only, runs as a client and server mod on NeoForge for 1.21.1 – 1.21.3, and has a narrower version range than Easy Melee Tempo.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Easy Melee Tempo | NeoForge | 1.21.1 – 26.1.2 | Client-side only | 2026-05-09 |
| Tempo Enchantment | NeoForge | 1.21.1 | Client and server | 2026-07-03 |
| No Attack Cooldown | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Client and server | 2026-06-19 |
| Note Block Master | NeoForge | 1.21.1 – 1.21.3 | Client and server | 2025-08-05 |
Questions
Does Easy Melee Tempo need to be installed on the server?
Which game versions does Easy Melee Tempo support?
How is the timing mode changed?
In the catalog
Easy Melee Tempo is one of 17,631 Equipment mods on ModsFinder, and one of 7,420 Equipment mods for NeoForge. 15,189 mods support Minecraft 26.1.2.
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What the author says
EasyMeleeTempo is a lightweight, clientside only mod that only allows you to attack when your strength gauge is full. Weak swings are cancelled to let you 'spam click' attacks. Note: This does not let you attack any faster, it just makes it easier for you to time your attacks. You can change this mode in the…
Official listing
- Modrinth page
- modrinth.com/mod/easy-melee-tempo
- Owner
- liedge1013
- Published
- 2026-05-06
- Updated on Modrinth
- 2026-05-09
- Facts verified
- 2026-10-15
