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Dungeon Conquest API

by leoncer1994

Dungeon Conquest API is a Forge library that generates large instanced dungeons from datapacks, and it is the base that the Dungeon Conquest: Stormborn Tomb mod builds on.

ForgeClient and serverMIT License1.20.1

What it does

The API creates instanced dungeons: each dungeon is placed in its own dedicated dimension, which keeps very large structures out of the main world. Structures are defined through datapacks, so a pack maker can add renewable dungeon structures without changing code. A structure's NBT file is paired with a JSON file that tells the API to recognize it as a dungeon. The approach is inspired by the Fabric mod Dungeonz.

Dungeons are linked to the overworld by a portal. Players can enter and leave freely, and their progress is kept between visits. After a dungeon is created, a 5-hour countdown starts. When the dungeon is deleted, it can be regenerated with refreshed mobs and loot. Players still inside when cleanup is scheduled are given a 20-minute delay before the reset. Dungeon Conquest: Stormborn Tomb requires this API, so it is installed alongside it.

The mod is published for Forge only, for Minecraft 1.20.1, with 2.0.0 as the latest file, released 2026-09-30. It runs on client and server, and the code is under the MIT License, so it is not open source. The first file appeared on 2026-07-27.

Key features

  1. Instanced dungeon dimensions

    Each dungeon is generated in a dedicated dimension, so large structures do not weigh on the main world.

  2. Datapack-defined structures

    New dungeon structures are added through datapacks, with an NBT file and a JSON file that identifies the dungeon.

  3. Portal access and saved progress

    A portal links each dungeon to the overworld, and players can come and go while their progress is preserved.

  4. Timed regeneration

    A 5-hour countdown after creation leads to deletion, after which the dungeon regenerates with fresh mobs and loot.

Compatibility

Latest build for each game version and loader.

1.20.12.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Required by 1 mod

How it compares

Full comparison

The Harvest and Dungeon Realm are both Forge mods for 1.20 – 1.20.1 under All rights reserved, not open source, and both run on client and server. XP: Dungeon Blocks is a Forge and NeoForge mod for 1.20.1 – 1.21.1, also client and server and not open source. Dungeon Conquest API is a library focused on instanced dungeon generation and regeneration rather than gameplay content.

ModLoadersGame versionsEnvironmentUpdated
Dungeon Conquest APIForge1.20.1Client and server2026-09-30
The HarvestForge1.20 – 1.20.1Client and server2025-07-26
Dungeon RealmForge1.20 – 1.20.1Client and server2025-07-26
XP: Dungeon BlocksForge and NeoForge1.20.1 – 1.21.1Client and server2026-06-05

Questions

Does Dungeon Conquest: Stormborn Tomb need this API?

Yes. Dungeon Conquest: Stormborn Tomb is listed as requiring Dungeon Conquest API, so it must be installed alongside it.

Does the API have to be installed on both sides?

Yes. Installation covers the server and each player's game.

Which loader and version does the API support?

It is published for Forge only, for Minecraft 1.20.1.

How do players reach a dungeon?

Each dungeon is linked to the overworld by a portal, and players can enter and exit freely.

In the catalog

Dungeon Conquest API is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Dungeon Conquest API is an instanced dungeon system inspired by the Fabric mod Dungeonz. This mod allows you to add massive, renewable dungeon structures using datapacks. All you need are your structure's NBT files and a JSON file that lets Dungeon Conquest API recognize your dungeon.
leoncer1994, on the Modrinth page

Official listing

Owner
leoncer1994
Published
2026-07-27
Updated on Modrinth
2026-09-30
Facts verified
2026-10-15

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