ModsFinder

Deprive

by mdnstudios

Deprive adds food spoilage and canned food to survival play, so items lose value as they age and sealed cans keep their contents.

FabricForgeClient and serverMIT LicenseOpen source1.20.1

What it does

Selected foods in Deprive rot over time, and each item tracks its own creation time, so a stack picked up at different moments can be in different stages. Food passes through five stages on the way from edible to fully decayed. Decayed food restores less hunger and can apply negative effects such as poison and nausea, which makes food planning matter more in survival.

Canned food is the counterpart to spoilage. Cans hold a range of items, including beans, bolognese, carrots and fruit cocktail, and stored cans do not spoil. Opened canned foods rot like fresh food, so a player can seal a meal for later or open it right away.

Deprive is described by its author as a survival-hardship mod, and it is built for Fabric and Forge. The mod is client and server, so the server and every player need it. Files cover 1.20.1 only, with the latest Fabric build at v0.1.1 and the latest Forge build at 1.1, both from late 2025. The source code is public under the MIT License, so the code is open source.

Key features

  1. Five spoilage phases

    Selected foods move through five phases, from fresh to completely rotten, on a timer.

  2. Per-item spoilage timers

    Each item stores its own creation time, so spoilage is tracked item by item within a stack.

  3. Weaker spoiled food

    Rotten food gives less hunger and can add poison or nausea, making spoilage a real cost.

  4. Canned food variety

    Canned items such as beans, bolognese, carrots and fruit cocktail add variety to the food supply.

  5. Non-spoiling sealed cans

    Sealed cans store indefinitely, while opened canned foods rot over time like fresh food.

Compatibility

Latest build for each game version and loader.

1.20.1v0.1.11.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

How it compares

Full comparison

Rot Timer is also open source under the MIT License and runs as a client and server mod for Fabric and Forge, with files for 1.20.1 – 1.21.1. Not Just Spoiled is a Forge-only mod for 1.20.1 that is not open source, and its server must run it while clients may skip it. Food Spoiling, open source under the MIT License, is a Forge mod for 1.12.2 only.

ModLoadersGame versionsEnvironmentUpdated
DepriveFabric and Forge1.20.1Client and server2025-11-28
Rot TimerFabric and Forge1.20.1 – 1.21.1Client and server2026-08-20
Not Just SpoiledForge1.20.1Server required, client optional2026-08-02
Food SpoilingForge1.12.2Client and server2025-10-25

Questions

Does Deprive need to be installed on both sides?

Yes. Servers that run it need every player to install it too.

Which loader should be used with Deprive?

Deprive is published for Fabric and Forge. The latest Fabric build is v0.1.1 in the beta channel, and the latest Forge build is 1.1, both for 1.20.1.

Do sealed canned foods spoil?

No. Sealed cans store indefinitely. Once a can is opened, its contents rot over time like other food.

In the catalog

Deprive is one of 6,151 Food mods on ModsFinder, and one of 2,715 Food mods for Fabric. 34,764 mods support Minecraft 1.20.1.

More from mdnstudios

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What the author says

Deprive is a survival–hardship mod for Minecraft built on Fabric. It introduces a spoilage system for food and new survival mechanics that make staying alive more challenging.
mdnstudios, on the Modrinth page

Official listing

Owner
mdnstudios
Published
2025-09-12
Updated on Modrinth
2025-11-28
Facts verified
2026-10-15

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