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Food Spoiling

by ACGaming

Food Spoiling adds a spoilage timer to food items in Forge, so food in the inventory goes rotten over time.

ForgeClient and serverMIT LicenseOpen source1.12.2

What it does

Food items held in a player's inventory gain spoilage over time until they count as rotten. The rate and the threshold are set in the config file, and the default config is written out for editing. Food stacks that carry different spoilage values merge in the crafting grid, and the result takes the highest spoilage value of its parts. Damaged tools can be used the same way, applying the highest spoilage of the items combined.

Installation needs only Forge for Minecraft 1.12.2. Food Spoiling runs on client and server, so both the server and every player need it. It is published under the MIT License as open source, with files for 1.12.2 only, and 1.0.5 is the latest file, dated 2025-10-25.

Key features

  1. Spoilage over time

    Food in the inventory increases its spoilage as time passes until the item is considered rotten.

  2. Configurable rates

    The spoilage behavior is set in a config file, with defaults written out for editing.

  3. Combined food stacks

    Food with different spoilage values can be merged in the crafting grid, and the result keeps the highest value.

Compatibility

Latest build for each game version and loader.

1.12.21.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

In the catalog

Food Spoiling is one of 6,151 Food mods on ModsFinder, and one of 3,337 Food mods for Forge. 2,920 mods support Minecraft 1.12.2.

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What the author says

A simple mod that checks for food items in any configurable inventory and increases the spoilage over time until they are considered rotten. Foul play! This mod was commissioned for Minecraft 1.12.2.
ACGaming, on the Modrinth page

Official listing

Owner
ACGaming
Published
2024-11-03
Updated on Modrinth
2025-10-25
Facts verified
2026-10-15

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