deforceUtils
by deforce
deforceUtils is a Fabric client mod by deforce that gives players editing and debugging tools such as a noclip mode, shader editing and an entity data visualizer.
What it does
The client side carries most of the features: a noclip mode, reach that can be extended far beyond the default distance, render of entities through blocks, a client-side console and a shader editor that updates in real time. The author also lists an entity attribute editor and command generators for give and summon, along with block placement restrictions and a block placement update. A versions tab helps find the game versions the mod supports.
Behind the client part sits a server plugin for Paper, Spigot, Purpur and Folia. The author describes the features as heavily inspired by the Axiom mod and says they have been implemented across more than 26 versions. The mod is client required, while the server may run without it, so players can use the client tools on any server. Files target 26.1 – 26.2, with 1.3 for 26.2 as the latest build from 2026-06-28. The mod is released under All rights reserved and is not open source, though its source code and issue tracker are public.
Key features
Noclip and reach
A noclip mode lets a player pass through blocks, and the reach can be extended well past the default distance.
Shader editor
Shaders can be edited in real time, and the UI resolution can be changed from inside the client.
Entity data visualizer
The visualizer shows the data stored on entities, which helps when inspecting how a world is built.
Command generators
Generators for the give and summon commands and an entity attribute editor build commands without typing them by hand.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Who it’s for: Map makers, builders and players who want debugging tools on the client. Servers only gain the extra features if they run the companion plugin.
How it compares
Bedrock Bridging is client-side only, open source under the GNU General Public License v3.0 or later, and covers 26.1 – 26.3, so it does not need a server component. Display Entity Studio is also client-side only and is for 26.2, but it is closed source under All rights reserved. Nbt Editor Port is client required with the server optional, open source under the MIT License and covers 1.21.10 – 26.3.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| deforceUtils | Fabric | 26.1 – 26.2 | Client required, server optional | 2026-06-28 |
| Bedrock Bridging | Fabric | 26.1 – 26.3 | Client-side only | 2026-09-22 |
| Display Entity Studio | Fabric | 26.2 | Client-side only | 2026-09-23 |
| Nbt Editor Port | Fabric | 1.21.10 – 26.3 | Client required, server optional | 2026-10-09 |
Questions
Does the server need deforceUtils?
Which game versions does deforceUtils support?
Can the mod be installed on other loaders?
In the catalog
deforceUtils is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 13,894 mods support Minecraft 26.2.
More from deforce
Similar mods
What the author says
This is a client mod + server plugin combo of deforceUtils (my utils) that adds various helpful stuff, like: - Noclip - Infinite reach - No block placement restrictions - No block placement update - And lots of other stuff already added! These features were heavily inspired by Axiom mod features, but implemented for…
Official listing
- Modrinth page
- modrinth.com/mod/deforceutils
- Owner
- deforce
- Published
- 2026-06-12
- Updated on Modrinth
- 2026-06-28
- Facts verified
- 2026-10-15
