Custom Mob Attributes
by Fneifnox
Custom Mob Attributes lets server owners and players change how strong individual mob types are, by scaling their vanilla health, attack damage, movement speed and size through multipliers.
What it does
Each mob can be configured on its own, including baby variants, and the values apply to mobs that are already spawned as well as new ones. Projectiles fired by mobs are affected too, so an arrow from a skeleton can be made stronger or weaker through the same settings. Changes made in-game take effect after the game is restarted or the world is rejoined.
The mod is aimed at anyone who wants tougher or gentler encounters without writing a datapack. It needs Fabric API and oωo (owo-lib) on every loader, and Mod Menu is optional but recommended for opening its settings screen. The mod runs on the client and the server, so both sides need it. It is published for Fabric, Forge and Quilt across 24 release versions, 1.20 – 26.3, under a custom license, and it is not open source.
Key features
Per-mob values
Health, attack damage, movement speed and scale can be set separately for each mob type.
Multiplier-based settings
Values are multipliers that scale the vanilla numbers rather than replacing them.
Projectile adjustments
Projectiles shot by mobs, such as skeleton arrows, can be configured alongside the mobs that fire them.
Live updates for spawned mobs
Changing a value applies to mobs that have already spawned, not only to those that appear later.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x12 of 12 versions with builds
1.20.x7 of 7 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Optional 1
Use cases
Harder or easier play
A server can raise the strength of hostile mobs for a challenge run or lower it for a relaxed world.
Baby mob tuning
Baby variants have their own entries, so their stats can differ from the adult form of the same mob.
Who it’s for: Server owners who want to adjust mob difficulty and players running single-player worlds who prefer tougher or gentler encounters.
How it compares
Scaling Mobs is a Fabric mod for 1.20.1 – 1.21.10 that runs on the server only, and it is open source under the MIT License. Buff Mobs is also open source under the MIT License, runs on Fabric and NeoForge for 1.21.1 – 26.3, and only the server needs it. Mob Power Upgrader is a Forge mod for 1.20.1 that also runs on the server only, released under the Apache License 2.0, and it is not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Custom Mob Attributes | Fabric, Forge and Quilt | 1.20 – 26.3 | Client and server | 2026-09-28 |
| Scaling Mobs | Fabric | 1.20.1 – 1.21.10 | Server-side only | 2025-11-13 |
| Buff Mobs | Fabric and NeoForge | 1.21.1 – 26.3 | Server required, client optional | 2026-10-06 |
| Mob Power Upgrader | Forge | 1.20.1 | Server-side only | 2026-02-04 |
Questions
Does Custom Mob Attributes need Fabric API on Forge?
Do changes apply without restarting the game?
Is Mod Menu needed to configure the mod?
In the catalog
Custom Mob Attributes is one of 11,058 Mobs mods on ModsFinder, and one of 5,189 Mobs mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Fneifnox
Similar mods
What the author says
This mod lets you configure the health, attack damage, movement speed and scale of each mob. The perfect mod if you want to make the game either harder or easier. You can configure the following values of every mob individually: - health - attack damage - movement speed - scale
Official listing
- Modrinth page
- modrinth.com/mod/custom-mob-attributes
- Owner
- Fneifnox
- Published
- 2025-05-25
- Updated on Modrinth
- 2026-09-28
- Facts verified
- 2026-10-15
