CrossArms
CrossArms reworks the crossbow for players who want heavier ranged weapons, adding enchantments, higher loaded-arrow counts and a heat system tied to the weapon.
What it does
The mod expands the crossbow into a wider range of weapon roles. CrossArms introduces new enchantments and changes how Multishot behaves, adding projectile mechanics that let crossbows work as automatic guns, shotguns, fast rifles and explosive launchers. The maximum number of loaded arrows rises in steps of 4, 8, 12 and 16, a crossbow no longer needs reloading after each shot, and charge time is increased. The changes apply only to regular arrows; other projectiles charge normally.
Some enchantments are intentionally incompatible with each other, which keeps extreme stacking in check and preserves the distinct role of each weapon. Heat builds on the weapon while Frenzy is fired and fades over time. Higher heat increases Frenzy damage, and at the top thresholds the crossbow breaks down 2 durability per shot, allowing one final shot before it becomes unusable until repaired. Heat stays with the player's weapon even after it is dropped.
CrossArms is server required and client optional: the server must run it, and players may leave it out. The mod is released under the Creative Commons Attribution 4.0 license and is not open source. Files exist for Fabric, Forge, NeoForge and Quilt, and a datapack version is also available. All builds cover 1.21.11 – 26.3.
Key features
Crossbow enchantments
New enchantments join the crossbow, and the existing Multishot enchantment is reworked.
Loaded arrow tiers
Loaded arrow capacity steps up through 4, 8, 12 and 16 arrows, with higher tiers available to the crossbow.
Heat and Frenzy
Firing Frenzy adds heat, heat fades with time, and higher heat raises Frenzy damage.
Overheat threshold
At the highest heat levels, the crossbow signals a warning and gives one last shot before it is unusable until repaired.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
How it compares
Better Multishot is a Fabric, Forge, NeoForge and Quilt mod for 1.21 – 26.3, server required and client optional, under All rights reserved and not open source. Piercing + Multishot covers the same loaders and version range with the same environment and license. POWERful Crossbows is limited to 1.21.4 – 1.21.8 under the same loaders, environment and license.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| CrossArms | Fabric, Forge, NeoForge and Quilt | 1.21.11 – 26.3 | Server required, client optional | 2026-09-15 |
| Better Multishot | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-09-30 |
| Piercing + Multishot | Fabric, Forge, NeoForge and Quilt | 1.21 – 26.3 | Server required, client optional | 2026-06-19 |
| POWERful Crossbows | Fabric, Forge, NeoForge and Quilt | 1.21.4 – 1.21.8 | Server required, client optional | 2025-08-22 |
Questions
Does CrossArms need a server install?
Which loaders does CrossArms support?
Do other projectiles use the new charge rules?
In the catalog
CrossArms is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 8,071 mods support Minecraft 26.3.
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What the author says
CrossArms is a datapack that expands the crossbow into a full weapon platform. It adds new enchantments, reworks Multishot, introduces advanced projectile mechanics, and allows crossbows to function as automatic weapons, shotguns, high-velocity rifles, and explosive launchers. Some enchantments are intentionally…
Official listing
- Modrinth page
- modrinth.com/mod/crossarms
- Owner
- Blue Wall Studio
- Published
- 2026-02-10
- Updated on Modrinth
- 2026-09-15
- Facts verified
- 2026-10-15
