Creeping Chill
by friedkeenan
Creeping Chill converts fire-based light sources into soul variants in cold, dark, snowy places, and players can extend the conversion list with their own data packs.
What it does
In snowy biomes a torch or lantern placed in the open can turn into its soul form. The conversion depends on the land being cold enough for snow, the area being dark enough for sleep, and the light source having enough exposed sky light, with soul lanterns favored outside during thunderstorms. Biome bounds are described as fuzzy and imperfect, so results near edges can vary. Village torches and lanterns already generate as soul forms during world generation where the conditions apply. Fire light sources placed in soul sand valleys are converted by default, and a data pack can mark another biome through a biome tag so its fire light sources always convert.
Creeping Chill also exposes a dynamic registry that lets other datapacks define their own fire-to-soul pairs. The example in the author text adds redstone torch to soul torch, written as a JSON file under a custom namespace. Vanilla pairs such as minecraft:redstone_torch and minecraft:soul_torch already exist, so they cannot be declared again in the same way, and blocks added by other mods can be registered as long as their own mod is installed. The mod is published on Fabric only, requires Fabric API, and runs on client and server for 1.21.8, under the ISC License as open source.
Key features
Weather-dependent conversion
Soul lanterns are favored outside during thunderstorms, while the other conditions still have to be met.
Biome tag control
A biome tag lets a data pack mark any biome as always creeping, so its fire light sources convert regardless of temperature or sky light.
Custom soul conversions
A registry lets data packs pair any fire light source with a soul variant, including blocks from other mods.
Generated soul forms
Village torches and lanterns are created in soul form during world generation when the conditions apply.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
How it compares
WinterWorld is a Fabric server-side only mod for 1.21.4 under The Unlicense, so players join without installing it. The Soul is a Fabric client and server mod for 1.21.1 under the MIT License. Soulspire is a Fabric client and server mod for 1.21.11 under the MIT License, so it targets a later version than Creeping Chill.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Creeping Chill | Fabric | 1.21.8 | Client and server | 2025-08-26 |
| WinterWorld | Fabric | 1.21.4 | Server-side only | 2024-12-09 |
| The Soul | Fabric | 1.21.1 | Client and server | 2026-09-18 |
| Soulspire | Fabric | 1.21.11 | Client and server | 2026-03-16 |
Questions
Does Creeping Chill need Fabric API?
Do players need the mod to join a server that runs it?
How can a data pack add a custom soul conversion?
In the catalog
Creeping Chill is one of 7,216 Magic mods on ModsFinder, and one of 3,630 Magic mods for Fabric. 17,695 mods support Minecraft 1.21.8.
More from friedkeenan
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What the author says
In practice, this means that in snowy biomes, light sources such as torches and lanterns will be converted to soul torches and soul lanterns when outside at night, or during thunderstorms. Though, the bounds of "outside" remain fuzzy and imperfect. During world generation, light sources in applicable circumstances…
Official listing
- Modrinth page
- modrinth.com/mod/creeping-chill
- Owner
- friedkeenan
- Published
- 2025-08-26
- Updated on Modrinth
- 2025-08-26
- Facts verified
- 2026-10-15
