Creeper Heal port
by Lothrazar
Creeper Heal port brings back a Forge mod in which creeper explosions gradually repair the blocks they damaged, so terrain recovers over time after a blast.
What it does
The port reworks an older 1.x build of the Creeper Heal idea for newer Forge and NeoForge releases. After a creeper explosion, damaged blocks slowly return over time, so a crater or wall does not stay broken for good. The config is documented by an example file, and in-game options follow the newer config GUI system rather than a reload command. FLIB is required, and the mod is published for 9 release versions, 1.10.2 – 26.1.2, with the latest Forge file for 1.20.1 and the latest NeoForge file for 26.1.2.
The port is kept alive by its author for players who still use worlds built with the original mod. Environment is client and server, so the server and every player need the mod installed. Because the code descends from an earlier project under a custom license, the mod is not open source, and changes to the license-restricted code are not permitted. Public issue reporting is available through the project's issue tracker.
Key features
Gradual block repair
Blocks damaged by a creeper explosion are restored slowly over time instead of staying broken.
In-game config screen
Settings are changed through an in-game configuration screen rather than a reload command.
Example config file
An example configuration file documents the available options for server owners.
Issue tracker
Bugs and requests are filed through the project's public issue tracker.
Compatibility
Latest build for each game version and loader.
26.x1 of 1 version with builds
1.21.x1 of 1 version with builds
1.20.x1 of 1 version with builds
1.18.x1 of 1 version with builds
1.16.x1 of 1 version with builds
1.12.x3 of 3 versions with builds
1.10.x1 of 1 version with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Keeping old worlds intact
Players who built on terrain that creepers have blasted can rely on the craters closing up again over time.
Survival servers
Server owners who want explosion damage to be temporary can run the mod with FLIB on the server and on every client.
Who it’s for: Players and server owners who want creeper explosion damage to heal over time, especially those who keep worlds running on an older port of the mod.
How it compares
Anti-Creeper is server-side only, open source under the GNU General Public License v3.0 only, and published for Fabric, NeoForge and Quilt across 1.19 – 1.21.11. No Creepers is a Forge mod for 1.20.1 that the server needs while clients may leave it out, under All rights reserved. Creeper Heal port is client and server under a custom license that is not open source, so every player must install it alongside the server.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Creeper Heal port | Forge and NeoForge | 1.10.2 – 26.1.2 | Client and server | 2026-08-10 |
| Anti-Creeper | Fabric, NeoForge and Quilt | 1.19 – 1.21.11 | Server-side only | 2026-03-21 |
| No Creepers | Forge | 1.20.1 | Server required, client optional | 2025-08-28 |
Questions
Does Creeper Heal port need FLIB?
Does the mod have to run on both sides?
Which versions does Creeper Heal port support?
In the catalog
Creeper Heal port is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 15,189 mods support Minecraft 26.1.2.
More from Lothrazar
Similar mods
What the author says
An open source mod for Minecraft Forge to auto-heal world after an explosion Inspired by a forgotten Bukkit plugin, these links might exist?
Official listing
- Modrinth page
- modrinth.com/mod/creeper-heal
- Owner
- Lothrazar
- Published
- 2026-05-05
- Updated on Modrinth
- 2026-08-10
- Facts verified
- 2026-10-15
