Create: Fluid Burner
by frikinjay
Create: Fluid Burner lets Blaze Burners from the Create mod take configured fluids as fuel, feeding them through the pipes and pumps that players already use.
What it does
Standard Blaze Burners only burn solid items. This mod lets them accept fluids from the server's config, so a fluid transfer network can supply heat without mechanical arms. Create's internal behaviors pick up valid fluids automatically and adjust the heat level, and the burner accepts fuel through most modded pipes.
Each fluid entry is keyed by the fluid's registry name and carries three parameters: how long the burner stays in the standard Heated state, how long it stays in Superheated, and how much fluid is consumed per cycle, given in droplets (for example 81000 droplets, equal to one standard Fabric bucket, or 1000 mB). The default config sets zero standard fuels, and the file includes an example that uses lava as a standard heat source and a modded fluid for superheating. The mod requires Create Fly, and Fabric API is needed as well.
The mod runs on the server alone, so players join without installing anything. It is published for Fabric only, across 26.1.2, 26.2 and 26.3, with 1.26.6.2 for 26.3 as the latest file. It is released under the GNU Lesser General Public License v3.0 only and is open source, with public source code and an issue tracker.
Key features
Fluid fuel for Blaze Burners
Blaze Burners accept configured fluids as fuel, which removes the need to feed them solid items by hand.
Per-fluid timing
Each fluid sets how long the burner remains in the Heated and Superheated states, measured in ticks.
Configurable consumption
The amount of fluid used per cycle is set per entry, so a bucket can last longer or shorter depending on the configuration.
Pipe compatibility
Fluids travel through most modded pipes and mechanical pumps to reach the burner.
Gallery
Compatibility
Latest build for each game version and loader.
This mod also publishes snapshot builds. Snapshots are not shown in the matrix.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
How it compares
Fluid Pipes is an open source Fabric and NeoForge option for 1.21.4 – 26.2, shared by client and server, and it covers pipe transport rather than burner fuel. Fill My Cauldron is open source under the CC0 1.0 Universal license, runs server-side only and targets Fabric for 1.21 – 26.2. Create: CROWNS x Create: More burners Compat is server-side only, open source under the MIT License, and built for Forge and NeoForge on 1.20.1 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Create: Fluid Burner | Fabric | 26.1.2 – 26.3 | Server-side only | 2026-06-29 |
| Fluid Pipes | Fabric and NeoForge | 1.21.4 – 26.2 | Client and server | 2026-08-07 |
| Fill My Cauldron | Fabric | 1.21 – 26.2 | Server-side only | 2026-06-17 |
| Create: CROWNS x Create: More burners Compat | Forge and NeoForge | 1.20.1 – 1.21.1 | Server-side only | 2026-07-09 |
Questions
Does Create Fluid Burner need Create Fly?
Does the mod have to be installed on the client?
Which fluids can fuel the burner?
In the catalog
Create: Fluid Burner is one of 3,932 Transportation mods on ModsFinder, and one of 2,390 Transportation mods for Fabric. 8,071 mods support Minecraft 26.3.
More from frikinjay
Similar mods
What the author says
Create Fluid Burner allows Blaze Burners to natively accept fluid fuels via standard fluid transfer systems, such as pipes or mechanical pumps. It integrates directly with Create's internal behaviors, automatically consuming valid fluids and adjusting heat levels without requiring mechanical arms or solid items…
Official listing
- Modrinth page
- modrinth.com/mod/create-fluid-burner
- Owner
- frikinjay
- Published
- 2026-06-29
- Updated on Modrinth
- 2026-06-29
- Facts verified
- 2026-10-15
