Origins + Create: Automaton
by mrtophatt
Origins + Create: Automaton is a datapack that gives players an Automaton-based Create character, with stress, abilities and self-repair.
What it does
The datapack turns the Create components into an Automaton origin. Each player chooses three abilities from three Create ages, from the Andesite, Copper and Brass tiers, and each tier adds a passive that comes with Extra Doodads. The character gains five extra hearts of max health and two extra points of base armor, but cannot jump and moves 30% slower.
Stress is tracked on a meter that runs from 0 upward. Using an ability adds stress, as does taking damage, and the few other sources are listed in the datapack. Overstressed players lose the ability to use abilities and move more slowly until the meter drops. Auto Repair lets the character heal after standing still for five seconds, with a yellow ring marking the repair, and its speed depends on hunger: Minimum Healing restores 1 HP every 4 seconds at 5 hunger shanks, and Medium Healing restores 1 HP every 2.5 seconds at 10 hunger shanks.
The mod requires Create, Create Fabric, Create: Origins, Create: Origins (Forge), Origins, Origins (Forge), Overgrown's Sync and Pehkui. Installing the mod means adding the datapack and the resource pack on the server. The files are published for Fabric and Forge for 1.20 and 1.20.1, and the latest Fabric build is 1.1.2+mod for 1.20.1, the latest Forge build 1.1.0+mod for 1.20.1. The server must run it, while clients may leave it out. The code is open source under the MIT License.
Key features
Automaton origin
Automaton-based characters built from Create components, with three abilities picked from three Create ages.
Stress meter
A stress meter that rises when abilities are used or damage is taken, and slows the player when overfull.
Auto Repair
Standing still for five seconds starts self-repair, with healing speed set by the hunger level.
Ability tiers
Andesite, Copper and Brass abilities, each with a passive from Extra Doodads.
Character stats
Five extra hearts, two extra armor points, a 30% movement penalty and no jumping.
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 5
Optional 1
Required by 1 mod
Questions
Does Origins + Create: Automaton need Create installed?
Do players need the mod on their client?
Which game versions does it support?
In the catalog
Origins + Create: Automaton is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 34,764 mods support Minecraft 1.20.1.
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What the author says
/!\ THIS DATAPACK IS ALSO A RESOURCE PACK. PUT IT IN YOUR RESOURCE PACK ASWELL /!\ The Automaton is based on different Create components. Initially has no abilities, but you get to choose three different abilities based on the three different ages in Create (Andesite, Copper, Brass) plus an extra passive (Extra…
Official listing
- Modrinth page
- modrinth.com/mod/create-automaton
- Owner
- mrtophatt
- Published
- 2025-05-25
- Updated on Modrinth
- 2026-07-21
- Facts verified
- 2026-10-15
