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Origins + Create: Automaton

by mrtophatt

Origins + Create: Automaton is a datapack that gives players an Automaton-based Create character, with stress, abilities and self-repair.

FabricForgeServer required, client optionalMIT LicenseOpen source1.20 – 1.20.1

What it does

The datapack turns the Create components into an Automaton origin. Each player chooses three abilities from three Create ages, from the Andesite, Copper and Brass tiers, and each tier adds a passive that comes with Extra Doodads. The character gains five extra hearts of max health and two extra points of base armor, but cannot jump and moves 30% slower.

Stress is tracked on a meter that runs from 0 upward. Using an ability adds stress, as does taking damage, and the few other sources are listed in the datapack. Overstressed players lose the ability to use abilities and move more slowly until the meter drops. Auto Repair lets the character heal after standing still for five seconds, with a yellow ring marking the repair, and its speed depends on hunger: Minimum Healing restores 1 HP every 4 seconds at 5 hunger shanks, and Medium Healing restores 1 HP every 2.5 seconds at 10 hunger shanks.

The mod requires Create, Create Fabric, Create: Origins, Create: Origins (Forge), Origins, Origins (Forge), Overgrown's Sync and Pehkui. Installing the mod means adding the datapack and the resource pack on the server. The files are published for Fabric and Forge for 1.20 and 1.20.1, and the latest Fabric build is 1.1.2+mod for 1.20.1, the latest Forge build 1.1.0+mod for 1.20.1. The server must run it, while clients may leave it out. The code is open source under the MIT License.

Key features

  1. Automaton origin

    Automaton-based characters built from Create components, with three abilities picked from three Create ages.

  2. Stress meter

    A stress meter that rises when abilities are used or damage is taken, and slows the player when overfull.

  3. Auto Repair

    Standing still for five seconds starts self-repair, with healing speed set by the hunger level.

  4. Ability tiers

    Andesite, Copper and Brass abilities, each with a passive from Extra Doodads.

  5. Character stats

    Five extra hearts, two extra armor points, a 30% movement penalty and no jumping.

Compatibility

Latest build for each game version and loader.

1.20.11.1.2+mod1.1.0+mod
1.201.1.2+modNot available
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 5

Overgrown's SyncA system for yielding new capabilities. Sync is an addon for the Apoli mod that's used primarily for the Origins mod!
Required
PehkuiLets you change the size of most entities, shrinking their scale smaller or growing them larger
Required
OriginsPlayers choose an Origin at the beginning of the game to gain benefits and drawbacks
Required
Create FabricBuilding Tools and Aesthetic Technology
Required
Create: OriginsCreate Integration with the Origins Mod
Required

Optional 1

Create Automaton: ReconfigurationThis is an addon to the Create Automaton that allows the ability to change abilities after the initial selection screen.
Optional

Required by 1 mod

Questions

Does Origins + Create: Automaton need Create installed?

Yes. Create, Create Fabric, Create: Origins and Create: Origins (Forge) are all required, next to Origins, Origins (Forge), Overgrown's Sync and Pehkui.

Do players need the mod on their client?

No. The server must run it, while players may leave it out.

Which game versions does it support?

Files exist for 1.20 and 1.20.1, with the latest Fabric build for 1.20.1 and the latest Forge build for 1.20.1.

In the catalog

Origins + Create: Automaton is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 34,764 mods support Minecraft 1.20.1.

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What the author says

/!\ THIS DATAPACK IS ALSO A RESOURCE PACK. PUT IT IN YOUR RESOURCE PACK ASWELL /!\ The Automaton is based on different Create components. Initially has no abilities, but you get to choose three different abilities based on the three different ages in Create (Andesite, Copper, Brass) plus an extra passive (Extra…
mrtophatt, on the Modrinth page

Official listing

Owner
mrtophatt
Published
2025-05-25
Updated on Modrinth
2026-07-21
Facts verified
2026-10-15

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