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CoolGuy42443's Classes

by CoolGuy42443

CoolGuy42443's Classes lets players pick one of seven classes when they join a world or server, each with its own mix of benefits and debuffs.

NeoForgeClient and serverAll rights reserved1.21.8

What it does

Each class gives a different experience. The GOD class, for example, gains three times regular health and a permanent water breathing effect, but it loses three hearts of health and gains permanent slowness and darkness. Other classes trade a permanent night vision or speed and jump boost against drawbacks such as bad omen or mining fatigue, and one begins with a full set of iron tools.

The mod works in singleplayer and multiplayer, so a server owner can offer the classes to every player who joins. It is published for NeoForge only, for 1.21.8, and both the server and every player need it. The author describes it as inspired by the Origins mod, which the author recommends trying as well. The code is not open source; the mod is released under All rights reserved.

Key features

  1. Seven selectable classes

    Players choose a class when they join a world or server, and each class carries its own set of effects.

  2. Benefits and drawbacks

    Classes pair permanent effects such as night vision, speed or hero of the village with penalties like bad omen or reduced hearts.

  3. Day and night effects

    One class gains strength at night and weakness during the day, so the same character plays differently across a day cycle.

  4. Singleplayer and multiplayer

    The classes work in both singleplayer worlds and on multiplayer servers.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.21.81.0.5
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Role-play on a server

A server can give each player a distinct role, so groups of players have different strengths and weaknesses to work with.

Varied survival runs

In a single world, switching between classes changes how the early game and the mining phase feel.

Who it’s for: Players who want different gameplay experiences in survival, and server owners who want to give players a choice of starting roles. Because it runs on NeoForge 1.21.8 only, it suits players on that version.

How it compares

Full comparison

Generic classes is a NeoForge-independent option: it has files for Fabric, Forge, NeoForge and Quilt for 1.21.11, is released under the MIT License, and is server-required with optional client install. Project MMO: Classes covers 1.20.1 – 1.21.1 on Forge and NeoForge and needs the client and server together, under the Creative Commons Attribution 4.0 license.

ModLoadersGame versionsEnvironmentUpdated
CoolGuy42443's ClassesNeoForge1.21.8Client and server2026-01-25
Generic classesFabric, Forge, NeoForge and Quilt1.21.11Server required, client optional2026-09-07
Project MMO: ClassesForge and NeoForge1.20.1 – 1.21.1Client and server2025-03-20

Questions

Which loader does CoolGuy42443's Classes need?

It is published for NeoForge only, so it cannot be installed on Fabric, Forge or Quilt.

Does the server need the mod?

Yes. Every player and the server need a copy of the mod.

Can the classes be used in singleplayer?

Yes. The mod works in both singleplayer and multiplayer.

In the catalog

CoolGuy42443's Classes is one of 29,952 Game mechanics mods on ModsFinder, and one of 12,140 Game mechanics mods for NeoForge. 17,695 mods support Minecraft 1.21.8.

More from CoolGuy42443

All projects

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What the author says

Classes is a Minecraft 1.21.8 mod that adds different types of classes that players can choose from when joining a world/server. Every class has its benefits and debuffs all giving a different Minecraft experience. The mod currently has 7 classes but will improve and get more.
CoolGuy42443, on the Modrinth page

Official listing

Owner
CoolGuy42443
Published
2026-01-12
Updated on Modrinth
2026-01-25
Facts verified
2026-10-15

Tags