ModsFinder

Combo System

by Nickyouni

Combo System, a Forge mod for 1.20.1, stacks consecutive hits into a combo that raises damage in tiers and shows its progress on a side HUD.

ForgeClient and serverMIT License1.20.1

What it does

Each successful strike adds to a streak. Early in a combo the bonus is additive damage, and as the streak climbs the player gains a speed boost. At the highest tiers, called Reach Resonance, the bonus becomes large and critical strikes hit harder. Letting the combo lapse is punished: after five seconds without a hit the streak fades, and taking damage resets it, with a sound cue for the reset.

The HUD sits on the side of the screen and appears only while a combo is active, so it stays out of the way otherwise. It keeps a record of the last three hits and gives a small wobble when a strike lands. The default position can be changed, and the position and global scale are set in the TOML configuration file.

The mod is a Forge mod for 1.20.1 only. Every player and the server need a copy of the mod. The code is under the MIT License and is not open source.

Key features

  1. Progressive damage tiers

    Hits build a streak through three tiers, starting with a flat damage bonus and ending with large bonuses and stronger critical strikes.

  2. Speed boost at higher intensity

    Reaching the second tier grants a movement speed boost, which rewards keeping a rhythm through a fight.

  3. Animated side HUD

    The combo counter appears on the side of the screen during a streak and records the last three hits.

  4. Fade and reset penalty

    The combo fades after five seconds without a hit, and taking damage resets it with a sound.

  5. Configurable HUD

    The HUD position and global scale can be adjusted directly in the TOML configuration file.

Compatibility

Latest build for each game version and loader.

1.20.11.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Sustained melee fights

Players who fight in close combat can keep a streak going across a long encounter, where the tiers matter most.

Who it’s for: Players who want melee combat to reward a steady rhythm of hits, and server owners who want the same rules for every player on a Forge 1.20.1 server.

Questions

Which loader does Combo System need?

The mod is published for Forge only, for the 1.20.1 game version. No Fabric or NeoForge files exist on the Modrinth page.

Does Combo System have to be installed on the server?

Yes. Installation covers the server and each player's game.

Can the HUD be moved?

Yes. Its position and global scale are set in the TOML configuration file.

In the catalog

Combo System is one of 29,952 Game mechanics mods on ModsFinder, and one of 13,316 Game mechanics mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

Combo System: Combo System is a lightweight and dynamic mod designed to elevate the Minecraft combat experience. Forget monotonous clicking; now, every strike matters. Keep the rhythm, stack your combos, and watch your damage soar as a modern, animated interface tracks your every move in real-time. Key Features…
Nickyouni, on the Modrinth page

Official listing

Owner
Nickyouni
Published
2026-02-28
Updated on Modrinth
2026-02-28
Facts verified
2026-10-15

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