ColorMixing Mod
by NonKungCh
ColorMixing lets players combine dyes directly in the crafting grid, so blue and yellow can produce green without hunting for rare flowers.
What it does
Dye mixing works in the vanilla crafting grid: two or more dyes placed together yield a new color, following the logic an artist would use. Blue and yellow give a green tone, blue and white give light blue, and black and white give gray. Each recipe uses only basic dye ingredients, so no rare flowers or extra materials are needed to craft a color.
The mod is built to keep standard gameplay intact. It stays lightweight and close to vanilla behavior, which makes dye collection more efficient while leaving the rest of the crafting system unchanged. Language support covers English and Thai. ColorMixing is published for Fabric, Forge and NeoForge across 22 release versions, 1.20.1 – 26.2, and it runs server-side only, so players join without installing anything. The code is licensed under the Apache License 2.0 and is not open source.
Key features
Dye combinations in the grid
Two or more dyes placed in the crafting grid produce a blended color, with no separate machine required.
Basic ingredients only
Every mixed color is crafted from ordinary dyes, so players do not need rare flowers to reach a color.
Artist-style blending
Colors combine the way paints do, for example blue with yellow giving green and black with white giving gray.
Vanilla-friendly design
Mixing follows the standard crafting flow and adds no new progression system.
Gallery
Compatibility
Latest build for each game version and loader.
26.x4 of 4 versions with builds
1.21.x12 of 12 versions with builds
1.20.x6 of 6 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Use cases
Building with a wider palette
Builders can produce intermediate shades on demand instead of gathering each dye separately.
Efficient dye collection
Players who would otherwise search for rare flowers can craft the color they need from dyes they already have.
Who it’s for: Players who want a smaller set of dye sources and build with many shades, and server owners who want an optional mixing feature that works without client installs.
How it compares
Easier Dyes is a Fabric, Forge, NeoForge and Quilt mod for 1.21.2 – 26.3 under the MIT License and is not open source, and it is server required with optional client support. Dye+ is a Forge and NeoForge mod for 1.20.1 – 1.21.11 that requires both client and server, under All rights reserved. Choose ColorMixing for a server-only, Apache-licensed option across the widest version span on the list.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| ColorMixing Mod | Fabric, Forge and NeoForge | 1.20.1 – 26.2 | Server-side only | 2026-07-05 |
| Easier Dyes | Fabric, Forge, NeoForge and Quilt | 1.21.2 – 26.3 | Server required, client optional | 2026-09-30 |
| Dye+ | Forge and NeoForge | 1.20.1 – 1.21.11 | Client and server | 2025-12-14 |
Questions
Does ColorMixing need to be installed on the client?
Which loaders does ColorMixing support?
In the catalog
ColorMixing Mod is one of 29,952 Game mechanics mods on ModsFinder, and one of 19,630 Game mechanics mods for Fabric. 13,894 mods support Minecraft 26.2.
More from NonKungCh
Similar mods
What the author says
Intuitive dye crafting for Minecraft. Tired of hunting rare flowers? Color Mixing is a lightweight, vanilla-friendly mod that lets you combine dyes directly in your crafting grid. It adds real-world logic to your game, making dye collection efficient and satisfying.
Official listing
- Modrinth page
- modrinth.com/mod/colormixing-mod
- Owner
- NonKungCh
- Published
- 2026-02-03
- Updated on Modrinth
- 2026-07-05
- Facts verified
- 2026-10-15
