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Cody's Curses

by Cody_Spirits

Cody's Curses attaches curses to equipment and to the things a player does, such as striking a skeleton, taking damage underwater or catching fire.

ForgeClient and serverAll rights reserved1.20.1

What it does

Cody's Curses adds curse effects that reshape how armor and tools behave in play, aiming to shape player habits rather than make gear unusable. The curses are built around the fear of the player, and fear comes in several forms, each stronger and more debilitating than the last. Fear reduces the user's mobility and protection, and can cause random failings of vision. Some curses are triggered by actions: hitting a skeleton with melee attacks inflicts darkness for a short while, and being attacked by a creeper can cause blindness and slowness along with a strong sense of fear.

The Curse Binding behaves like a bound storage chest until a nugget is smelted, and the Curse Thanatos, Curse Searing, Curse Constitution and Curse Bad Knees cover other situations. Taking drowning damage in water below Y 50 induces fear, the End has its own chance of rattling the player, and a player who catches fire while Fire Resistance is active finds that the potion effect wears off. Cody's Curses is published for Forge only, for 1.20.1, and runs on client and server, so both the server and every player need it.

Key features

  1. Fear as the core effect

    Fear takes several forms that grow stronger and reduce mobility and protection, with random failings of vision.

  2. Action-triggered curses

    Hitting skeletons, being attacked by creepers or spiders and taking drowning damage each apply a specific effect.

  3. Curse Binding storage

    The Curse Binding acts as a bound storage chest until a nugget is smelted.

  4. Situational curses

    Curse Searing, Curse Constitution and Curse Bad Knees add effects for fire, low health and jumping.

Compatibility

Latest build for each game version and loader.

No stable releases
Every published file is a beta or alpha build.
1.20.10.2
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Hardcore-style survival

Players who want their equipment to carry risk can use the curses to shape play, with effects that fit exploration deep underground and in the Nether.

Who it’s for: Players and modpack makers who want curses that change behavior without making equipment unusable. Server owners who run a modpack with curses can add it knowing the mod is built around player habits.

How it compares

Full comparison

Ring of the Hundred Curses is open source under the GNU General Public License v3.0 only, runs on client and server, and is published for 1.20.1. Blessing of Pandora is open source under the MIT License, also for client and server on 1.20.1. Cody's Curses is not open source and is licensed as All rights reserved.

ModLoadersGame versionsEnvironmentUpdated
Cody's CursesForge1.20.1Client and server2025-09-29
Ring of the Hundred CursesForge1.20.1Client and server2026-08-12
Blessing of PandoraForge1.20.1Client and server2026-10-11

Questions

Does Cody's Curses need to be installed on the server?

Yes. The server and every player need the mod installed.

Which loader does Cody's Curses use?

Cody's Curses is published for Forge only, with the latest file 0.2 for 1.20.1 on the beta channel.

Under what license is Cody's Curses released?

Cody's Curses is licensed as All rights reserved, so the code is not open source.

In the catalog

Cody's Curses is one of 17,631 Equipment mods on ModsFinder, and one of 9,216 Equipment mods for Forge. 34,764 mods support Minecraft 1.20.1.

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What the author says

A mod that focuses on introducing curses that aren't too debilitating. In vanilla and in many modpacks, if equipment has curses on it, it'll never be worn or used. Curse of Binding? More like "bound to my storage chest until I smelt it into a nugget"
Cody_Spirits, on the Modrinth page

Official listing

Owner
Cody_Spirits
Published
2025-09-29
Updated on Modrinth
2025-09-29
Facts verified
2026-10-15

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