ModsFinder

Better Smite

by Cody_Spirits

Better Smite changes Smite enchantments by adding a damage-immunity gamerule for undead, fire and holy magic effects, and special potions.

ForgeClient and serverAll rights reserved1.20.1

What it does

A new gamerule sets how much damage resistance undead mobs have, anywhere from 0 to 4, with 4 giving complete immunity to damage. Players therefore need to match their damage types to the undead they fight, because a Smite weapon alone no longer settles every encounter. The mod sits in the Magic category, with Adventure and Game mechanics as secondary categories.

Smite weapons gain added identity beyond their extra damage. The mod draws on fire, holy magic and fireworks from Iron's Spellbooks, and new potions: Instant Fire potions made from Flame Charges, throwable versions of Awkward potions, and Restoration potions brewed from Golden Apples. Setting mobs on fire is handled with care to limit how much the effect can do. The mod is inspired by TheIllusivec4's Consecration, which is a separate project. Better Smite is published for Forge only, for 1.20.1, with version 1.1.0 as the latest file from 2026-04-22.

The mod runs on the client and on the server, so both need it. It is released under All rights reserved and is not open source. Because it is a new release, it has no earlier builds.

Key features

  1. Undead damage resistance gamerule

    A gamerule sets undead resistance between 0 and 4, with 4 granting full immunity to damage.

  2. Smite weapon identity

    Smite weapons gain effects that go beyond extra damage, tied to fire and holy magic.

  3. Fire and fireworks magic

    Iron's Spellbooks fire spells and fireworks can be used against undead alongside Smite weapons.

  4. Potions for hordes

    Instant Fire, throwable Awkward and Restoration potions give players tools for groups of mobs.

Compatibility

Latest build for each game version and loader.

1.20.11.1.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Use cases

Who it’s for: Players of Forge 1.20.1 who want Smite weapons and undead fights to depend on damage type, and server owners who can set the undead resistance gamerule for their world.

How it compares

Full comparison

Potions, Potions And More Potions is a Forge mod for 1.20.1 – 1.20.6 that is client and server and not open source under All rights reserved, so it adds potions without the undead gamerule. Consecration - Compatibility Add-on is a Forge mod for 1.14.4 – 1.15.2 under the GNU Lesser General Public License v3.0 or later, and it is open source. Undead Fire Weakness is a server-side only Forge mod for 1.20 – 1.20.4 under the MIT License, open source, so it changes only the server.

ModLoadersGame versionsEnvironmentUpdated
Better SmiteForge1.20.1Client and server2026-04-22
Potions, Potions And More PotionsForge1.20.1 – 1.20.6Client and server2026-08-27
Consecration - Compatibility Add-onForge1.14.4 – 1.15.2Client and server2023-02-10
Undead Fire WeaknessForge1.20 – 1.20.4Server-side only2026-02-19

Questions

Does Better Smite need to be installed on the server?

Yes. A server running it needs every connecting player to have it too.

Which loader and version does Better Smite support?

It is published for Forge only, for Minecraft 1.20.1.

What does the undead damage gamerule control?

It sets how much damage resistance undead mobs have, from 0 to 4, where 4 gives complete immunity to damage.

In the catalog

Better Smite is one of 7,216 Magic mods on ModsFinder, and one of 3,927 Magic mods for Forge. 34,764 mods support Minecraft 1.20.1.

More from Cody_Spirits

All projects

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What the author says

This mod works to make Smite take on more of an identity aside from simply "doing extra damage." This gamerule dictates damage resistance for undead, and can be anywhere between 0 and 4 (with 4 being complete immunity to damage)
Cody_Spirits, on the Modrinth page

Official listing

Owner
Cody_Spirits
Published
2026-04-22
Updated on Modrinth
2026-04-22
Facts verified
2026-10-15

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