Cloud Save Manager
by Choculat
Cloud Save Manager is a Fabric client mod that syncs Minecraft world saves with Choculaterie cloud storage, so a world can be reached from another device.
What it does
Once a world is linked to cloud storage, the mod uploads its save and keeps it in step with the copy kept online. A player can open the in-game save manager to pick which worlds are synced and check their state, instead of moving files by hand between folders and devices. Fewer manual transfers means fewer chances to lose a save when a copy is overwritten or left behind on another machine.
The mod runs on the client only, so a server does not need it and players on a server do not have to install it for the sync to work on their own worlds. It is published for Fabric and needs Fabric API and Vanilib. Files cover 1.21 – 26.3, with 1.3.3 for 26.3 as the latest Fabric build, and the code is open source under the MIT License.
Key features
Cloud world sync
Worlds are synced with Choculaterie cloud storage, keeping a copy of each save available online.
In-game save manager
A screen inside Minecraft lists the worlds and their sync status, so syncing does not require leaving the game.
Cross-device access
A world synced from one computer can be reached from another device signed in to the same storage.
Installed mod listing
The manager shows which mods are installed alongside a save, which helps when restoring a world on a new setup.
Gallery
Compatibility
Latest build for each game version and loader.
26.x5 of 5 versions with builds
1.21.x5 of 5 versions with builds
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 2
Use cases
Moving a world to a new computer
A player who syncs a world can continue it on another machine without copying the save folder by hand.
Keeping backups current
Synced saves give a second copy of a world that is updated as the player plays.
Who it’s for: Players who play on more than one computer and want their worlds available on each. It suits single-player worlds that the player would otherwise copy manually between devices.
How it compares
WorldVault is a Fabric mod for 1.21.11 – 26.2 under the MIT License, with client and server environment, so it must run on both sides. MineDrive is client-side only, published for 26.1.2 – 26.2 and all rights reserved, so its source is not open. Simple Mod Manager is also client-side only, covers 1.21.7 – 26.3 and is all rights reserved, but it manages mods rather than world saves.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Cloud Save Manager | Fabric | 1.21 – 26.3 | Client-side only | 2026-10-14 |
| WorldVault | Fabric | 1.21.11 – 26.2 | Client and server | 2026-08-20 |
| MineDrive | Fabric | 26.1.2 – 26.2 | Client-side only | 2026-07-26 |
| Simple Mod Manager | Fabric | 1.21.7 – 26.3 | Client-side only | 2026-09-18 |
Questions
Does Cloud Save Manager need Fabric API?
Does a server need Cloud Save Manager?
Which game versions does Cloud Save Manager support?
In the catalog
Cloud Save Manager is one of 3,514 Library mods on ModsFinder, and one of 2,348 Library mods for Fabric. 8,071 mods support Minecraft 26.3.
More from Choculat
Similar mods
What the author says
Cloud Save Manager is an extension for Minecraft that lets you sync, back up, and restore your world saves directly to choculaterie.com all without ever leaving the game Keep your worlds safe and accessible with just a few clicks. No more manual file transfers or lost saves. Everything is automagically managed in the…
Official listing
- Modrinth page
- modrinth.com/mod/cloud-save-manager
- Owner
- Choculat
- Published
- 2025-10-13
- Updated on Modrinth
- 2026-10-14
- Facts verified
- 2026-10-15
