Client Automatic Doors
by phoupraw
Client Automatic Doors opens and closes doors, trapdoors, fence gates and similar blocks on the client as the player approaches them.
What it does
Doors, trapdoors and fence gates open and close automatically when a player walks up to them, so there is no need to click each one. Blocks are matched through vanilla block tags, and the mod also supports Dramatic Doors. Other mods can add custom blocks by subscribing to the ToggledBlockState event in its API.
The mod is a client-side utility with no effect on the server. It can be switched off or on from the command line through a trilevel config, set for the current world or globally, and the choice can be saved per world or for all worlds. Fabric API is required to run it. Client Automatic Doors is built for Fabric only, with files for 1.21 and 1.21.1, and the latest file is 0.3.0 for 1.21.1, released under the Mozilla Public License 2.0 as open source.
Key features
Automatic door opening
Doors, trapdoors and fence gates open when the player approaches and close again after the player leaves.
Vanilla tag matching
Blocks are recognized through vanilla block tags, so blocks that belong to the door, trapdoor and fence gate groups are covered.
Dramatic Doors support
Doors added by the Dramatic Doors mod are handled as well, without extra setup on the player's side.
Command-line toggle
A command turns the automatic behavior on or off, and the setting can apply to the current world or to every world.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Use cases
Who it’s for: The mod suits solo players and those who play on servers, since it runs on the client alone and needs nothing from the server side. It is useful for anyone who builds with doors and wants them to respond to movement.
How it compares
Connected Doors (Fabric, Client and server, MIT License, not open source, 1.21 – 26.1.2) changes how doors connect to each other and must run on both sides. Double Doors (Fabric, 1.21.10, Client-side only, CC0 1.0 Universal, open source) is a client-side mod for a single game version. DoorMemory (Fabric, Client-side only, MIT License, not open source, 1.21.1 – 26.1.2) covers a different range of versions. Client Automatic Doors is client-side only, open source under the Mozilla Public License 2.0, and targets 1.21 – 1.21.1.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Client Automatic Doors | Fabric | 1.21 – 1.21.1 | Client-side only | 2024-11-08 |
| Connected Doors | Fabric | 1.21 – 26.1.2 | Client and server | 2026-05-06 |
| Double Doors | Fabric | 1.21.10 | Client-side only | 2025-11-14 |
| DoorMemory | Fabric | 1.21.1 – 26.1.2 | Client-side only | 2026-06-28 |
Questions
Does Client Automatic Doors need Fabric API?
Does the server need Client Automatic Doors?
Can the automatic behavior be turned off?
Which game versions are supported?
In the catalog
Client Automatic Doors is one of 36,990 Utility mods on ModsFinder, and one of 25,772 Utility mods for Fabric. 32,366 mods support Minecraft 1.21.1.
More from phoupraw
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What the author says
Automatically open and close door, trapdoor, fence gate. Purely client side mod. Based on movement data in client, it predicts doors that will barricates player moving, and then opens it. It immediatly closes doors when player enters, making doors not barricate player moving and won't let other living in. It also…
Official listing
- Modrinth page
- modrinth.com/mod/client_automatic_doors
- Owner
- phoupraw
- Published
- 2024-08-16
- Updated on Modrinth
- 2024-11-08
- Facts verified
- 2026-10-15
