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Fuel Tweaks for CC: Tweaked

by xeli

Fuel Tweaks for CC: Tweaked changes which items count as fuel for turtles, and can turn furnace fuels off on a server.

FabricNeoForgeServer-side onlyGNU General Public License v3.0 or laterOpen source1.21.1

What it does

The server config can disable furnace fuels for turtles, which is the default, and fuel values for items can be added or changed through datapacks. Each fuel entry names a fuelCount, which is mandatory, and an optional remainderItem left over after the fuel is used. Datapacks can add, replace or remove values, and the built-in format differs slightly between Fabric and NeoForge versions, so the example datapack included with the release is the reference to follow.

The mod is meant for modpack makers who want to balance turtle fuel for their pack, and for server owners who want to keep turtles from burning furnace fuels. It needs CC: Tweaked, Fabric API, Fabric Language Kotlin, Kotlin for Forge and MidnightLib to run. Files are published for Fabric and NeoForge for 1.21.1 only, and the code is open source under the GNU General Public License v3.0 or later. It runs on the server only, so players need nothing installed.

Key features

  1. Server config for furnace fuels

    A server option turns off furnace fuels for turtles, and that setting is off by default.

  2. Datapack fuel values

    Items gain turtle fuel values through datapacks, using a fuelCount and an optional remainderItem.

  3. Replace and remove values

    Datapacks can replace or remove existing fuel values, so a pack can rebalance fuel without code changes.

  4. Example datapack

    An example datapack ships with the release to show the format for each loader.

Compatibility

Latest build for each game version and loader.

1.21.10.1.10.1.1
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 4

MidnightLibCommon library providing a lightweight configuration system
Required
CC: TweakedComputerCraft fork adding programmable computers, turtles and more to Minecraft.
Required
Fabric Language KotlinThis is a mod that enables usage of the Kotlin programming language for Fabric mods.
Required
Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Questions

Does Fuel Tweaks need CC: Tweaked?

Yes. CC: Tweaked is a required dependency, along with Fabric API, Fabric Language Kotlin, Kotlin for Forge and MidnightLib.

Is it needed on the client?

No. Players join without it, since only the server has to run the mod.

How are new fuels added to turtles?

Through a datapack or a script for a modding tool, using the fuelCount and optional remainderItem fields, as shown in the example datapack.

Which loader versions are available?

Fabric and NeoForge files for 1.21.1 are published, with version 0.1.1 as the latest on both.

In the catalog

Fuel Tweaks for CC: Tweaked is one of 7,555 Cursed mods on ModsFinder, and one of 4,235 Cursed mods for Fabric. 32,366 mods support Minecraft 1.21.1.

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What the author says

Adds a server config option to disable furnace fuels for turtles from CC: Tweaked for balancing modpacks. (Furnace fuels are disabled by default) Additionally, mods and datapacks can add, replace, remove, etc. the fuel values of items for turtles, using this format. (fuelCount is mandatory, remainderItem is optional)
xeli, on the Modrinth page

Official listing

Owner
xeli
Published
2025-05-27
Updated on Modrinth
2025-05-28
Facts verified
2026-10-15

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