ModsFinder

Castle Dungeons

by Pufferfish

Castle Dungeons generates procedurally built castles and underground dungeons in the world, so players can find them while exploring.

FabricForgeServer-side onlyAll rights reserved1.19.2 – 1.20

What it does

Castle Dungeons adds procedurally generated castles, with two castle types by default: a plains style and a desert style. Each castle holds many different rooms, and each room carries its own unique loot. A castle boss room sits at the end of the structure, and the castles are meant to be dangerous, with full illagers among the inhabitants. The mod adds only structures and no new items or blocks, so the client does not need it.

Fabric API is required, and the mod runs on Fabric and Forge. Its castles are defined through a data pack, and the wiki does not yet document how the default castles are configured. The author asks players to report incompatibilities and conflicts with other mods. The mod is published for 1.19.2 – 1.20, with the latest files for 1.20 dated 2023-06-12, and it is released under All rights reserved, so it is not open source. Redistribution in modpacks is allowed, as the author notes.

Key features

  1. Procedurally generated castles

    Castles are generated in the world at random positions as the player explores new terrain.

  2. Unique loot rooms

    Each room in a castle holds its own loot table, so no two rooms offer the same rewards.

  3. Castle boss room

    A boss room is included in each castle, giving players a fixed challenge at the end of the structure.

  4. Data pack configuration

    Castle layouts and their contents are set through a data pack, so server owners can adjust the default castles.

Compatibility

Latest build for each game version and loader.

1.204.0.04.0.0
1.19.44.0.04.0.0
1.19.24.0.04.0.0
ReleaseBetaAlphaNot available

Only full game releases are shown. This mod publishes no snapshot builds.

Requirements

Dependencies declared by the latest file for each loader.

Required 1

Fabric APILightweight and modular API providing common hooks and intercompatibility measures utilized by mods using the Fabric toolchain.
Required

Use cases

Adventure maps

Map makers can place castles with unique loot and a boss room in custom worlds built around exploration.

Modpacks

Modpack builders can add castle structures to a pack, because the author permits redistribution.

Who it’s for: Server owners and modpack builders who want generated castle structures with loot rooms and a boss room, and players who explore for dungeons and fights.

How it compares

Full comparison

Battle Castles runs on Forge and NeoForge for 1.16.5 – 1.21.1, with a client and server environment, and is licensed under the Apache License 2.0, which is not open source. Roguelike Dungeons is server-side only, open source under the GNU General Public License v3.0 only, and published for Fabric across 1.20.1 – 26.3. Castle Dungeons is server-side only, not open source, and covers Fabric and Forge for 1.19.2 – 1.20.

ModLoadersGame versionsEnvironmentUpdated
Castle DungeonsFabric and Forge1.19.2 – 1.20Server-side only2023-06-12
Battle CastlesForge and NeoForge1.16.5 – 1.21.1Client and server2025-01-12
Roguelike DungeonsFabric1.20.1 – 26.3Server-side only2026-09-30

Questions

Does Castle Dungeons need Fabric API?

Yes. Fabric API is a required dependency on Fabric and must be installed next to Castle Dungeons.

Does the server need Castle Dungeons, and do players?

Players join without it, since only the server has to run the mod. Players can join without installing it.

Can the castles be changed?

Castles are defined through a data pack. The wiki does not yet describe how the default castles are configured, so the author text is the only reference.

In the catalog

Castle Dungeons is one of 8,515 World generation mods on ModsFinder, and one of 4,027 World generation mods for Fabric. 10,288 mods support Minecraft 1.20.

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What the author says

Castle Dungeons is a mod that adds procedurally generated castles. The idea was to make a mod that adds underground dungeons, but such already existed, so I decided to made dungeons on the surface. This mod doesn't add any new content except structures to the game, so it isn't required on client. By default, there…
Pufferfish, on the Modrinth page

Official listing

Owner
Pufferfish
Published
2023-05-28
Updated on Modrinth
2023-06-12
Facts verified
2026-10-15

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