Come and Go
by Swiyss
With Come and Go installed, players can throw a vanilla mace and have the hit apply damage, healing and a short slowness effect.
What it does
Come and Go changes the vanilla minecraft:mace rather than adding custom mace items, so the existing weapon gains a throwable behavior. Holding a right click throws the mace, and the throw damage is balanced between 5 and 8 depending on the distance, up to 14 blocks. A successful thrown hit heals the thrower and gives the target a brief Slowness effect, and the strength of that effect can be switched on or off. Server-side sounds play on a successful hit.
The mace recipe changes to require Putrid Disgust, a Heavy Core, a Forgotten Source and a Breeze, and a Heavy Core collected by the player makes the recipe appear in the recipe book. The mod is aimed at melee-focused modpacks where the mace should feel more involved, and its throw ability can be adjusted in configuration.
Come and Go is a Fabric mod for 1.21.11 only, released under the MIT License and open source. A server running it needs every connecting player to have it too. Actually 3D Stuff and Hold My Items are optional.
Key features
Throwable mace
The vanilla mace can be thrown by right clicking, with the throw damage scaled by distance.
Thrown-hit effects
A successful thrown hit heals the owner and applies a short Slowness effect to the target.
Configurable throw ability
The throw ability and the Slowness strength can be adjusted, and the strength can be toggled.
Mace recipe access
Collecting a Heavy Core makes the mace recipe appear in the recipe book, which uses the listed ingredients.
Gallery
Compatibility
Latest build for each game version and loader.
Only full game releases are shown. This mod publishes no snapshot builds.
Requirements
Dependencies declared by the latest file for each loader.
Required 1
Optional 2
Use cases
Melee modpacks
Modpacks built around heavy melee combat can use the thrown mace to add more variety to fights.
Who it’s for: Players and server owners who run modpacks with melee combat, and who want the vanilla mace to do more than a plain swing.
How it compares
MaceEnchantment is an open source Fabric mod for 1.21.11 under the MIT License, running on client and server, so it changes the mace through enchantments instead. Mace No More is a Fabric mod for 1.21 – 1.21.5 under the MIT License that only the server needs, with the client optional. Limited Mace is a server-required Fabric mod for 1.21.8, licensed as All rights reserved and not open source.
| Mod | Loaders | Game versions | Environment | Updated |
|---|---|---|---|---|
| Come and Go | Fabric | 1.21.11 | Client and server | 2026-05-18 |
| MaceEnchantment | Fabric | 1.21.11 | Client and server | 2026-05-15 |
| Mace No More | Fabric | 1.21 – 1.21.5 | Server required, client optional | 2025-04-11 |
| Limited Mace | Fabric | 1.21.8 | Server required, client optional | 2025-08-22 |
Questions
Does Come and Go need Fabric API?
Does the server need Come and Go?
Does Come and Go add new mace items?
In the catalog
Come and Go is one of 17,631 Equipment mods on ModsFinder, and one of 8,894 Equipment mods for Fabric. 19,862 mods support Minecraft 1.21.11.
More from Swiyss
Similar mods
What the author says
A Fabric mod that enhances the vanilla mace with throwable behavior, custom thrown-hit effects, and a custom crafting recipe.
Official listing
- Modrinth page
- modrinth.com/mod/cag
- Owner
- Swiyss
- Published
- 2026-05-17
- Updated on Modrinth
- 2026-05-18
- Facts verified
- 2026-10-15
